Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
[LANAI] The Rod of Seven Parts: Into the Crucible
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CanadienneBacon" data-source="post: 3722118" data-attributes="member: 11146"><p><strong>Round 5</strong></p><p></p><p>Deciding to move forward to afford herself a better view of the main chamber and corridors, Arden darts past Phud and Gerak, then tucks into a roll and adroitly tumbles past the reach of both KT3 and KT4. Once in position in the darkened main chamber, Arden notes the two kuo-toan warriors and a kuo-toan cleric standing directly behind the polearm-wielding of the pair of warriors. The portcullis across the room is lowered, and Arden can make out faint details up the north corridor into what looks like it might be another stone balustraded balcony, with a larger room beyond that. </p><p></p><p>Phud decides for a more powerful yet wild swing at the kuo-toan before him. Adjusting his grip on his scimitar, Phud swings and cleaves KT3 in twain. Encouraged at having felled the lead frog-man, Phud boldly steps forward five feet.</p><p></p><p>The kuo-toan cleric swipes at two bats on its brow and grimaces as others sink hungry fangs into its oiled arms and legs but marshals intestinal fortitude and reaches forward to touch the warrior guarding its front flank, <span style="color: Red">healing KT4 for 5 points of damage. </span> The cleric steps backward five feet, out of the bat swarm, and croaks a command to its brethren but continues to bleed from a littany of bites covering its face, neck, and exposed limbs.</p><p></p><p>Phud, Gerak, and Arden witness the knuckles on KT4 go white with tension as the kuo-toan warrior suffers bite and bite from the swarm of bats. The frog-man backs up five feet. Though some of its wounds were healed, the swarm is relentless in its hunger and KT4 is <span style="color: Red">bitten anew for another 1 point of damage.</span> The desperate kuo-toa lunges forward and to the side at Phud, <span style="color: Red">lancing Phud for 9 points of damage </span> with the longspear as a puncture wound opens in the half-orc's mid-thigh.</p><p></p><p>Of the air in front of Gerak, a gaseous creature coalesces and forms within eddying swirls of green, brown, and black wisps of smoke. Gerak readily identifies a summoned creature forming in the corridor. The creature solidifies into a crocodile which promptly turns its attention to the kuo-toan cleric and begins hissing, thrashing and biting the frog priest. With a rigorous crunch of teeth snapping bone, the crocodile latches on to the priest's lower leg and begins to masticate. The kuo-toan cleric lets out a howl of pain and fury as the crocodile chews through flesh, <span style="color: Red">dealing 7 points of damage to the priest.</span> With his current position to his detriment after the shift in battle, Wyleck rounds the corner and enters the southern section of the main chamber.</p><p></p><p>Rowan continues concentrating on keeping the swarm of bats in place, a look of intense concentration on his face. Stepping forward closer to the battle, and hopeful that the swarm of flying rodents can quickly eliminate the kuo-toans, Rowan finds that the cleric is out of his line of sight but that he is able to direct the swarm for the moment in such a way as to shepard the kuo-toans backward down the corridor. The bats respond to Rowan's will and chase both KT4 and the cleric as the frog-men retreat.</p><p></p><p><span style="font-size: 9px"><strong>Rowan will need to move forward another five feet or more in order to be able to get line of sight around the corner into the north corridor.</strong></span> </p><p></p><p>With KT3 out of the picture, Gerak wills his magically-invoked hammer to fly around the remaining kuo-toan warrior and strike. The magic hammer strikes KT4 on the backside, <span style="color: Red">bashing the beleaguered frog-man for 5 points of damage.</span> When KT4 doesn't drop, Gerak shuffles forward 20 feet, the better to be able to get at the pair of kuo-toas. </p><p></p><p><span style="font-size: 9px"><strong>The battlemat changed fairly radically by the time Gerak's turn came up in init. I altered Gerak's actions to have him attack KT4 (as you indicated in your last post) but added in a forward movement because it seemed to be in Gerak's best interest. If wish me to reposition Gerak, let me know and I shall do so. He has 20 feet of movement available to him from his original position at J15.</strong></span></p><p></p><p>Yssal trots back to the stone staircase within the guardian room to keep watch on the stairs.</p><p></p><p></p><p></p><p><span style="font-size: 9px"><strong><span style="color: Gray"><u>Initiative</u>:</span></strong></span></p><p><span style="font-size: 9px"><strong><span style="color: Gray">Arden 15</span></strong></span></p><p><span style="font-size: 9px"><strong><span style="color: Gray">Phud 15</span></strong></span></p><p><span style="font-size: 9px"><strong><span style="color: Gray">Kuo-toan guards 14</span></strong></span></p><p><span style="font-size: 9px"><strong><span style="color: Gray">Wyleck 8</span></strong></span></p><p><span style="font-size: 9px"><strong><span style="color: Gray">Rowan 7</span></strong></span></p><p><span style="font-size: 9px"><strong><span style="color: Gray">Gerak 3</span></strong></span></p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3722118, member: 11146"] [b]Round 5[/b] Deciding to move forward to afford herself a better view of the main chamber and corridors, Arden darts past Phud and Gerak, then tucks into a roll and adroitly tumbles past the reach of both KT3 and KT4. Once in position in the darkened main chamber, Arden notes the two kuo-toan warriors and a kuo-toan cleric standing directly behind the polearm-wielding of the pair of warriors. The portcullis across the room is lowered, and Arden can make out faint details up the north corridor into what looks like it might be another stone balustraded balcony, with a larger room beyond that. Phud decides for a more powerful yet wild swing at the kuo-toan before him. Adjusting his grip on his scimitar, Phud swings and cleaves KT3 in twain. Encouraged at having felled the lead frog-man, Phud boldly steps forward five feet. The kuo-toan cleric swipes at two bats on its brow and grimaces as others sink hungry fangs into its oiled arms and legs but marshals intestinal fortitude and reaches forward to touch the warrior guarding its front flank, [COLOR=Red]healing KT4 for 5 points of damage. [/COLOR] The cleric steps backward five feet, out of the bat swarm, and croaks a command to its brethren but continues to bleed from a littany of bites covering its face, neck, and exposed limbs. Phud, Gerak, and Arden witness the knuckles on KT4 go white with tension as the kuo-toan warrior suffers bite and bite from the swarm of bats. The frog-man backs up five feet. Though some of its wounds were healed, the swarm is relentless in its hunger and KT4 is [COLOR=Red]bitten anew for another 1 point of damage.[/COLOR] The desperate kuo-toa lunges forward and to the side at Phud, [COLOR=Red]lancing Phud for 9 points of damage [/COLOR] with the longspear as a puncture wound opens in the half-orc's mid-thigh. Of the air in front of Gerak, a gaseous creature coalesces and forms within eddying swirls of green, brown, and black wisps of smoke. Gerak readily identifies a summoned creature forming in the corridor. The creature solidifies into a crocodile which promptly turns its attention to the kuo-toan cleric and begins hissing, thrashing and biting the frog priest. With a rigorous crunch of teeth snapping bone, the crocodile latches on to the priest's lower leg and begins to masticate. The kuo-toan cleric lets out a howl of pain and fury as the crocodile chews through flesh, [COLOR=Red]dealing 7 points of damage to the priest.[/COLOR] With his current position to his detriment after the shift in battle, Wyleck rounds the corner and enters the southern section of the main chamber. Rowan continues concentrating on keeping the swarm of bats in place, a look of intense concentration on his face. Stepping forward closer to the battle, and hopeful that the swarm of flying rodents can quickly eliminate the kuo-toans, Rowan finds that the cleric is out of his line of sight but that he is able to direct the swarm for the moment in such a way as to shepard the kuo-toans backward down the corridor. The bats respond to Rowan's will and chase both KT4 and the cleric as the frog-men retreat. [SIZE=1][B]Rowan will need to move forward another five feet or more in order to be able to get line of sight around the corner into the north corridor.[/B][/SIZE] With KT3 out of the picture, Gerak wills his magically-invoked hammer to fly around the remaining kuo-toan warrior and strike. The magic hammer strikes KT4 on the backside, [COLOR=Red]bashing the beleaguered frog-man for 5 points of damage.[/COLOR] When KT4 doesn't drop, Gerak shuffles forward 20 feet, the better to be able to get at the pair of kuo-toas. [SIZE=1][B]The battlemat changed fairly radically by the time Gerak's turn came up in init. I altered Gerak's actions to have him attack KT4 (as you indicated in your last post) but added in a forward movement because it seemed to be in Gerak's best interest. If wish me to reposition Gerak, let me know and I shall do so. He has 20 feet of movement available to him from his original position at J15.[/B][/SIZE] Yssal trots back to the stone staircase within the guardian room to keep watch on the stairs. [SIZE=1][B][COLOR=Gray][U]Initiative[/U]: Arden 15 Phud 15 Kuo-toan guards 14 Wyleck 8 Rowan 7 Gerak 3[/COLOR][/B][/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LANAI] The Rod of Seven Parts: Into the Crucible
Top