Tun Kai Poh
Hero
Prelude
This is Lancer: Battlegroup!
So I've been running some Lancer: Battlegroup games recently, for two players, via PbP. We used the playtest version 1.96 rules (the full game isn't out yet).
Funded as part of the Role Kickstarter campaign last year, Lancer: Battlegroup is a roleplaying expansion and tactical fleet combat module for the Lancer TTRPG. Where Lancer focuses on individual mech pilots, Battlegroup is about commanding mighty battleships and carriers in deadly space combat. It's a game that creates stories of massive fleet engagements, about not just leadership, but also the collective efforts and discipline of thousands of crew united in battle. Where each attack wing of daring pilots is backed by the efforts of an army of flight technicians, where a single horrific hit from a spinal linear accelerator coherent beam cannon can wipe out hundreds of your loyal crew in an instant.
Update 2: Creator Spotlight: Massif Press & Lancer: Battlegroup! · Role: A New Kind of Platform For The RPG Community
Lancer Art preview from Utopie Selective: https://www.artstation.com/artwork/28lJ5x
Next: Character Creation!
This is Lancer: Battlegroup!
Against the stark black of deep space, the long silhouettes of capital ships drift in tightening gyres, training their guns and missile tubes on enemies hundreds of thousands of kilometers away. Inside their hushed command decks, officers listen to the whisper of the fleet legion as it relays trajectories, firing solutions, and impact probabilities. Dimly lit screens detail the progress of their own ships of the line: smaller pips describe the arcs of escort ships and wings of fighters, far distant, engaged in their own battle near the gyre's heart.
The stoic forward report, the panicked cry for help, the grim wink of a ship's light-pip blinking off the screen - none of that matters in this moment. With held breath, the officers wait for the order to fire, knowing that if they hit their target, they will kill it; but if they miss, they will surely die. This is combat between fleets in Lancer, a duel where one blow is enough to win a war...
So I've been running some Lancer: Battlegroup games recently, for two players, via PbP. We used the playtest version 1.96 rules (the full game isn't out yet).
Funded as part of the Role Kickstarter campaign last year, Lancer: Battlegroup is a roleplaying expansion and tactical fleet combat module for the Lancer TTRPG. Where Lancer focuses on individual mech pilots, Battlegroup is about commanding mighty battleships and carriers in deadly space combat. It's a game that creates stories of massive fleet engagements, about not just leadership, but also the collective efforts and discipline of thousands of crew united in battle. Where each attack wing of daring pilots is backed by the efforts of an army of flight technicians, where a single horrific hit from a spinal linear accelerator coherent beam cannon can wipe out hundreds of your loyal crew in an instant.
Update 2: Creator Spotlight: Massif Press & Lancer: Battlegroup! · Role: A New Kind of Platform For The RPG Community
Lancer Art preview from Utopie Selective: https://www.artstation.com/artwork/28lJ5x
Next: Character Creation!
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