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LANCER: BATTLEGROUP - To Kill the Worthy King
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<blockquote data-quote="Tun Kai Poh" data-source="post: 8548582" data-attributes="member: 6761960"><p><strong><span style="font-size: 18px">Station Change, Part 3</span></strong></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">"And we've got the training and teambuilding exercises for our replacements scheduled in another 72 hours," Chief van Ghent reports, flipping through the last few sections of his deck. "The appropriate systems training modules are still being uploaded and it will be at least a day before we can begin running training sims for our new loadout," he continues, casting a sidelong glance at the pale, haggard face of CGO Bryant. She's only been conscious for the last five days and her arm is still immobilized but their Captain is chomping at the bit and not known for his latitude.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Caspian nods expressionlessly, checking off an extensive list of procedures. With the refitting of the Wagner in full swing, he's been slowly working his crew back up to readiness in preparation for the day they finally return to their ship. A ping on his datapad indicates the Purview fleet's imminent departure. A grunt of annoyance. The 2nd Expeditionary Fleet is already filed away in his mind. His entire focus is on preparing for the next battle to come.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">True to her word, Avksentieva's teams work quickly, and in just three days, the hulk of the Wagner is made nearlight-capable once more.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">"I wouldn't recommend putting anything living on board while she flies, but the COMP/CON I've installed will keep her on course and in formation with the rest of the fleet," the engineer explains. "We can set out as soon as your fleet is ready."</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">The journey to Beachhead Station takes about a month, giving Caspian's scattered crew plenty of time to train and prepare on board the Bukharin and the Shamokin Rising. Normally, such a journey would be spent in stasis, but for a crew that has just gone through a traumatic battle, it makes sense to give them time to process and recover.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Nine months pass in realtime. During that time, the situation in the Dawnline Shore continues to develop. Dramatically.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Next: Controlled burn</span></p></blockquote><p></p>
[QUOTE="Tun Kai Poh, post: 8548582, member: 6761960"] [B][SIZE=5]Station Change, Part 3[/SIZE][/B] [SIZE=4] "And we've got the training and teambuilding exercises for our replacements scheduled in another 72 hours," Chief van Ghent reports, flipping through the last few sections of his deck. "The appropriate systems training modules are still being uploaded and it will be at least a day before we can begin running training sims for our new loadout," he continues, casting a sidelong glance at the pale, haggard face of CGO Bryant. She's only been conscious for the last five days and her arm is still immobilized but their Captain is chomping at the bit and not known for his latitude. Caspian nods expressionlessly, checking off an extensive list of procedures. With the refitting of the Wagner in full swing, he's been slowly working his crew back up to readiness in preparation for the day they finally return to their ship. A ping on his datapad indicates the Purview fleet's imminent departure. A grunt of annoyance. The 2nd Expeditionary Fleet is already filed away in his mind. His entire focus is on preparing for the next battle to come. True to her word, Avksentieva's teams work quickly, and in just three days, the hulk of the Wagner is made nearlight-capable once more. "I wouldn't recommend putting anything living on board while she flies, but the COMP/CON I've installed will keep her on course and in formation with the rest of the fleet," the engineer explains. "We can set out as soon as your fleet is ready." The journey to Beachhead Station takes about a month, giving Caspian's scattered crew plenty of time to train and prepare on board the Bukharin and the Shamokin Rising. Normally, such a journey would be spent in stasis, but for a crew that has just gone through a traumatic battle, it makes sense to give them time to process and recover. Nine months pass in realtime. During that time, the situation in the Dawnline Shore continues to develop. Dramatically. Next: Controlled burn[/SIZE] [/QUOTE]
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