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<blockquote data-quote="penance" data-source="post: 3111623" data-attributes="member: 45645"><p>Aye, let me see here. As for religion, what is a AS deity? My initial thought is "lets not go making up gods, K priest sidran? I am of the opinion that the standard core DnD planar scape and panteon of gods should be plenty." I am, however, open to proposals and other ideas. </p><p>As for races, here are some thoughts:</p><p></p><p>[sblock=elves]The elves have two seperate society distinctions: the Wanderers and the Hearthmen. The wanderers are the scouts, druids, rangers and generally the people that venture away from their homeland forest cities. The hearthmen, as they are called, guardians of the tree cities where the women and children live. Elven children are rare and treasured, and insulting one will earn you a black eye or worse. Im creating a custom PrC called Warrior of the Trees or something like that, an elite forest archer class with abilities like <em>tree-climb</em>, <em>improved track</em>, and <em>ally of the trees</em>(where the character can ask the trees to help him attack his enemies). More on that later. [/sblock]</p><p></p><p>[sblock=gnomes and halfings] These races are very rare in Syrael, and are mostly confined to one mountain/foothill society in the far eastern shores (roughly opposite the direction of the Swotear Hills, which were created when the Syral split from the larger continent long ago. The odd halfling and gnome could be found out of their homes, but it would be a rare occurance that provoked much curiosity and curiousity. [/sblock]</p><p></p><p>[sblock=half orcs] Such monsters are usually abhorred in the culture that prides itself on superior progeny, and are usually killed on birth. It would take an interesting storyline to support a character such as this, but I suppose the baby could be dropped off in a forest and treated as a forest monster or some such. *shrugs*[/sblock]</p><p></p><p>I have a couple other questions: Does the group want me to wait for everyones posting before I continue? Or should I post after 5 or so have? What are your thoughts? (Rhun especially)</p><p></p><p>Also, when it comes to spot checks, I will usually automatically do one as soon as you enter a new area. Something I often do is allow my PC's to choose a preference when it comes to search/spotting, i.e. </p><p>the rogue only is drawn to gold in a room, at the cost of his attention to other things. It would be represented as a +2 sit bonus to spotting gold, and a minus 2 to spotting anything else. This is following the rule where the more specific you are, the easier it is to find something within that range. Any thought/ideas on this concept?</p><p></p><p>[sblock=bloodweaver]ahh, and ive just noticed this Half Shaft feat; Cerberus and I had more a nice little discussion on the merits of choosing a reach weapon as your signature weapon. This half shaft feat makes it much more plausible. Hmm.. I might have to track down the PHB2 to see what other goodies lie in wait for me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />[/sblock]</p></blockquote><p></p>
[QUOTE="penance, post: 3111623, member: 45645"] Aye, let me see here. As for religion, what is a AS deity? My initial thought is "lets not go making up gods, K priest sidran? I am of the opinion that the standard core DnD planar scape and panteon of gods should be plenty." I am, however, open to proposals and other ideas. As for races, here are some thoughts: [sblock=elves]The elves have two seperate society distinctions: the Wanderers and the Hearthmen. The wanderers are the scouts, druids, rangers and generally the people that venture away from their homeland forest cities. The hearthmen, as they are called, guardians of the tree cities where the women and children live. Elven children are rare and treasured, and insulting one will earn you a black eye or worse. Im creating a custom PrC called Warrior of the Trees or something like that, an elite forest archer class with abilities like [i]tree-climb[/i], [i]improved track[/i], and [i]ally of the trees[/i](where the character can ask the trees to help him attack his enemies). More on that later. [/sblock] [sblock=gnomes and halfings] These races are very rare in Syrael, and are mostly confined to one mountain/foothill society in the far eastern shores (roughly opposite the direction of the Swotear Hills, which were created when the Syral split from the larger continent long ago. The odd halfling and gnome could be found out of their homes, but it would be a rare occurance that provoked much curiosity and curiousity. [/sblock] [sblock=half orcs] Such monsters are usually abhorred in the culture that prides itself on superior progeny, and are usually killed on birth. It would take an interesting storyline to support a character such as this, but I suppose the baby could be dropped off in a forest and treated as a forest monster or some such. *shrugs*[/sblock] I have a couple other questions: Does the group want me to wait for everyones posting before I continue? Or should I post after 5 or so have? What are your thoughts? (Rhun especially) Also, when it comes to spot checks, I will usually automatically do one as soon as you enter a new area. Something I often do is allow my PC's to choose a preference when it comes to search/spotting, i.e. the rogue only is drawn to gold in a room, at the cost of his attention to other things. It would be represented as a +2 sit bonus to spotting gold, and a minus 2 to spotting anything else. This is following the rule where the more specific you are, the easier it is to find something within that range. Any thought/ideas on this concept? [sblock=bloodweaver]ahh, and ive just noticed this Half Shaft feat; Cerberus and I had more a nice little discussion on the merits of choosing a reach weapon as your signature weapon. This half shaft feat makes it much more plausible. Hmm.. I might have to track down the PHB2 to see what other goodies lie in wait for me. :P[/sblock] [/QUOTE]
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