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<blockquote data-quote="Bloodweaver1" data-source="post: 3140501" data-attributes="member: 31459"><p>The only effective way I have seen (and Rhun, please share your exp) is for players to post two possible actions or one action followed by an overall idea that encompases many rounds. That way the GM can and most often will correctly play out the round accordingly. This is helped by the addition of some kind damage descriptor next to each combatant (ie untouched, bruised, hurt, seriously hurt, dying, etc). That way in your example, the rogue would know that the zombie is near death and that the fighter is most likely going to finish it off. So the rogue should focus its efforts else where, say on that lovely flat-footed necro over there in the corner. </p><p></p><p>Again, this is just my advice you do not have to follow this in no shape or form. There are plenty of other games on this form that have run for many months with a completely different setup. </p><p></p><p>Also, just wondering but has Heclar had five combat actions? I only count four?</p><p></p><p>-Blood</p></blockquote><p></p>
[QUOTE="Bloodweaver1, post: 3140501, member: 31459"] The only effective way I have seen (and Rhun, please share your exp) is for players to post two possible actions or one action followed by an overall idea that encompases many rounds. That way the GM can and most often will correctly play out the round accordingly. This is helped by the addition of some kind damage descriptor next to each combatant (ie untouched, bruised, hurt, seriously hurt, dying, etc). That way in your example, the rogue would know that the zombie is near death and that the fighter is most likely going to finish it off. So the rogue should focus its efforts else where, say on that lovely flat-footed necro over there in the corner. Again, this is just my advice you do not have to follow this in no shape or form. There are plenty of other games on this form that have run for many months with a completely different setup. Also, just wondering but has Heclar had five combat actions? I only count four? -Blood [/QUOTE]
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