Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
land value
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nagol" data-source="post: 5424559" data-attributes="member: 23935"><p>It depends strongly on the world, of course.</p><p></p><p>If land ownership is restricted (i.e. the nobility are nobility because they own land) then purchasing land outright may be impossible unless/until a noble falls on hard times and desperately needs cash. Getting the right to build a manor house and become sub-infeudiated (a minor noble like a knight pledged to the land owner) would be easier.</p><p></p><p>If land ownership isn't restricted and the land is currently considered "wild" (i.e. not under the control of the government) then acquiring the land might be free to anyone who can clear and hold the land and is willing to abide by the laws of the land. This scenario can even be used in conjuntion with teh first and have the new owner granted nobile title for his action.</p><p></p><p>Even assuming a developed and capitalist-style nation then the price of land will depend on its location, its ability to generate income, esthetic factors, the general wealth of the surrounding population, and the general demand for land in the culture. In my neighborhood, for example, a townhouse without land is going for 600-800K. Five years ago the prices were closer to 400K. The increase is not because the area has substantially changed, the value of a dollar has deflated, nor has the population risen substantially. The general demand for a home has risen and the the general wealth has increased. Contrast with an area like Phoenix Arizona in the U.S. and you'll see the opposite trend and very different base pricing for a similar house.</p></blockquote><p></p>
[QUOTE="Nagol, post: 5424559, member: 23935"] It depends strongly on the world, of course. If land ownership is restricted (i.e. the nobility are nobility because they own land) then purchasing land outright may be impossible unless/until a noble falls on hard times and desperately needs cash. Getting the right to build a manor house and become sub-infeudiated (a minor noble like a knight pledged to the land owner) would be easier. If land ownership isn't restricted and the land is currently considered "wild" (i.e. not under the control of the government) then acquiring the land might be free to anyone who can clear and hold the land and is willing to abide by the laws of the land. This scenario can even be used in conjuntion with teh first and have the new owner granted nobile title for his action. Even assuming a developed and capitalist-style nation then the price of land will depend on its location, its ability to generate income, esthetic factors, the general wealth of the surrounding population, and the general demand for land in the culture. In my neighborhood, for example, a townhouse without land is going for 600-800K. Five years ago the prices were closer to 400K. The increase is not because the area has substantially changed, the value of a dollar has deflated, nor has the population risen substantially. The general demand for a home has risen and the the general wealth has increased. Contrast with an area like Phoenix Arizona in the U.S. and you'll see the opposite trend and very different base pricing for a similar house. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
land value
Top