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<blockquote data-quote="jgbrowning" data-source="post: 875950" data-attributes="member: 5724"><p>Most medieval kingdoms are composed of lands held by a king and lands held by great nobles independant of the king (called allods). Kings were often merely the greatest noble who owned considerably more land than the next greatest noble. Ocassionally the king did not even own the majority of the land.</p><p></p><p> </p><p></p><p>I believe the typical modern idea (USA) is that the land is worth about 20% of the total of the land + structure value.</p><p></p><p>As far as the value of medieval land, I don't know. I'd simply reccomend an amount that seems reasonable to you. You really don't have to worry about it as long as you make sure none of your PC's comes up with an utterly unrealistic capitalistic concept and decides to utilize modern business practices that the player knows.</p><p></p><p>The PC's shouldn't come up with a "revolutionary" business idea unless the DM has a very good reason for it. Also, as a DM, remember that what may appear obvious to we moderns is far from obvious when considered from the common medieval/magical medieval standpoint.</p><p></p><p>Of course, please ignore me if i'm getting in the way of your fun. Do what you want, even if it is "unrealistic!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 875950, member: 5724"] Most medieval kingdoms are composed of lands held by a king and lands held by great nobles independant of the king (called allods). Kings were often merely the greatest noble who owned considerably more land than the next greatest noble. Ocassionally the king did not even own the majority of the land. [b] [/b] I believe the typical modern idea (USA) is that the land is worth about 20% of the total of the land + structure value. As far as the value of medieval land, I don't know. I'd simply reccomend an amount that seems reasonable to you. You really don't have to worry about it as long as you make sure none of your PC's comes up with an utterly unrealistic capitalistic concept and decides to utilize modern business practices that the player knows. The PC's shouldn't come up with a "revolutionary" business idea unless the DM has a very good reason for it. Also, as a DM, remember that what may appear obvious to we moderns is far from obvious when considered from the common medieval/magical medieval standpoint. Of course, please ignore me if i'm getting in the way of your fun. Do what you want, even if it is "unrealistic!" :) joe b. [/QUOTE]
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