Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Landholds, what do you want out of it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Schmoe" data-source="post: 7184416" data-attributes="member: 913"><p>When I think of landholds, I think of a fantasy-based SimCity at the scope of a county or territory. There should be guidelines for improvements over time, population growth, seasonal and climate effects, etc. It would also be cool to have a diplomatic framework to allow you to get increased influence in a larger system, whether reflected in greater growth for your own hold or access to additional holds. </p><p></p><p>One thing that I also consider critical is a system of events that affect the holding. These events can be threats that must be dealt with, new opportunities, burdens based on the status of your holding, etc. The events offer various adventure hooks either to be dealt with directly by the PCs or delegated to young aspiring adventurers and bureaucrats. Over time, it should require the direct investment of time and money from the ruler to make a landhold grow. A senior administrator may be able to take a subset of actions independently to maintain a landhold, but otherwise landhold should deteriorate to a frontier state over time. That serves to represent the notion of rulership as a responsibility with real consequences.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 7184416, member: 913"] When I think of landholds, I think of a fantasy-based SimCity at the scope of a county or territory. There should be guidelines for improvements over time, population growth, seasonal and climate effects, etc. It would also be cool to have a diplomatic framework to allow you to get increased influence in a larger system, whether reflected in greater growth for your own hold or access to additional holds. One thing that I also consider critical is a system of events that affect the holding. These events can be threats that must be dealt with, new opportunities, burdens based on the status of your holding, etc. The events offer various adventure hooks either to be dealt with directly by the PCs or delegated to young aspiring adventurers and bureaucrats. Over time, it should require the direct investment of time and money from the ruler to make a landhold grow. A senior administrator may be able to take a subset of actions independently to maintain a landhold, but otherwise landhold should deteriorate to a frontier state over time. That serves to represent the notion of rulership as a responsibility with real consequences. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Landholds, what do you want out of it?
Top