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<blockquote data-quote="gizmo33" data-source="post: 2253707" data-attributes="member: 30001"><p>You might be interested in the "Magical Medieval Society" series - you can get them on pdf, they're by Expeditious Retreat Press. There's a lot of info on demographics like this.</p><p></p><p>Medieval agriculture is labor intensive and so a high proportion of the population would have to live outside the city. One farmer can't farm a million acres to feed a city, right? In fact, without gasoline powered machines, there's only so much land you can plow in a day. And you can only walk so far to that land. And the farmer has to feed himself, and his family and oxen etc.</p><p> </p><p>I believe 3E says that 92% of the population is rural.</p><p> </p><p>Regardless (let's say people have iron golems doing their farming for them) I think you need 1 acre under cultivation for every two persons. Pasture for livestock, woodland for foraging, etc. can increase this value. I use a 1/3 swamp/waste, 1/3 forest, 1/3 farm formula for my game. That means:</p><p>population / 2 * 3 = total acres (640 acres = mile, hopefully you can convert to metric)</p></blockquote><p></p>
[QUOTE="gizmo33, post: 2253707, member: 30001"] You might be interested in the "Magical Medieval Society" series - you can get them on pdf, they're by Expeditious Retreat Press. There's a lot of info on demographics like this. Medieval agriculture is labor intensive and so a high proportion of the population would have to live outside the city. One farmer can't farm a million acres to feed a city, right? In fact, without gasoline powered machines, there's only so much land you can plow in a day. And you can only walk so far to that land. And the farmer has to feed himself, and his family and oxen etc. I believe 3E says that 92% of the population is rural. Regardless (let's say people have iron golems doing their farming for them) I think you need 1 acre under cultivation for every two persons. Pasture for livestock, woodland for foraging, etc. can increase this value. I use a 1/3 swamp/waste, 1/3 forest, 1/3 farm formula for my game. That means: population / 2 * 3 = total acres (640 acres = mile, hopefully you can convert to metric) [/QUOTE]
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