not-so-newguy
Legend
TL;DR I'm looking for info on the Mystara setting, specifically on the lands and cultures just beyond the Thanegioth Archipelago on the Known World map. Personal opinions, DrivethruRPG, or DM's Guild recommendations are appreciated.
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I'm running the Goodman Games version of Isle of Dread in a 5th edition d&d campaign. So far in the campaign the original Known World map was the geographical limit. It's also pretty much the limit of any knowledge that I have of Mystara.
With the introduction of the Isle of Dread pirates into the campaign, I now need to introduce cultures just outside of the Thanegioth Archipelago. Pirates are parasitic and rely on powerful influential cultures for plunder and pay, so it would only make sense that at least one culture is nearby. I can home-brew something adequate, but I'd rather learn what exists already first. Personal opinions, DrivethruRPG, or DM's Guild PDF recommendations would be appreciated.
__________
I'm running the Goodman Games version of Isle of Dread in a 5th edition d&d campaign. So far in the campaign the original Known World map was the geographical limit. It's also pretty much the limit of any knowledge that I have of Mystara.
With the introduction of the Isle of Dread pirates into the campaign, I now need to introduce cultures just outside of the Thanegioth Archipelago. Pirates are parasitic and rely on powerful influential cultures for plunder and pay, so it would only make sense that at least one culture is nearby. I can home-brew something adequate, but I'd rather learn what exists already first. Personal opinions, DrivethruRPG, or DM's Guild PDF recommendations would be appreciated.