Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Languages in D&D Are Weird, Let's Get Rid of Them.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ondath" data-source="post: 8742877" data-attributes="member: 7031770"><p>Well, the 2014 PHB kinda does that as it lists Realms ethnicities for human names... But I think the 2024 PHB will move away from that. Someone made a comment about this phenomenon a few days ago: games like Pathfinder can have an assumed setting in their core rules, but D&D can't because it is too popular. The closest thing we had was 4E's Nentir Vale, and I think that was heavily disliked for requiring all other settings in that edition to be retrofitted to Nentir Vale's aesthetic choices (Eberron getting a Feywild and Shadowfell, Realms having a pointless apocalypse to justify all red tieflings and AEDU casting etc.).</p><p></p><p>As for the need for langage for game moments, I'm not against the idea. But I don't think we need mechanical rules that say every player needs to know X languages from the Standard Languages list to achieve that. We'd be better off with leaving languages to fluff, to be determined by the setting's worldbuilding and what the table thinks is appropriate for each character to know. I think that'd be better for the simulationist goal of language use. And Common/Allspeak/Regional Lingua Franca would be the only mechanical standard language whose point is convenience.</p></blockquote><p></p>
[QUOTE="Ondath, post: 8742877, member: 7031770"] Well, the 2014 PHB kinda does that as it lists Realms ethnicities for human names... But I think the 2024 PHB will move away from that. Someone made a comment about this phenomenon a few days ago: games like Pathfinder can have an assumed setting in their core rules, but D&D can't because it is too popular. The closest thing we had was 4E's Nentir Vale, and I think that was heavily disliked for requiring all other settings in that edition to be retrofitted to Nentir Vale's aesthetic choices (Eberron getting a Feywild and Shadowfell, Realms having a pointless apocalypse to justify all red tieflings and AEDU casting etc.). As for the need for langage for game moments, I'm not against the idea. But I don't think we need mechanical rules that say every player needs to know X languages from the Standard Languages list to achieve that. We'd be better off with leaving languages to fluff, to be determined by the setting's worldbuilding and what the table thinks is appropriate for each character to know. I think that'd be better for the simulationist goal of language use. And Common/Allspeak/Regional Lingua Franca would be the only mechanical standard language whose point is convenience. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Languages in D&D Are Weird, Let's Get Rid of Them.
Top