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<blockquote data-quote="Hussar" data-source="post: 4568426" data-attributes="member: 22779"><p>It helps too to look at why you are keeping the conversation private from the other players. For example, if the PC's are talking to a bunch of kobolds about what lies over yonder, then it might be a lot easier to ask the language speaking PC player if he will simply translate. </p><p></p><p>OTOH, if there is a good reason why the language speaking PC is not willing to translate (maybe he's a nasty piece of work and trying to backstab the party) then having seperate conversations is a better idea.</p><p></p><p>One piece of advice I have from Monte Cook from his Dungeoncraft articles in Dungeon was to never spend more than 5 minutes with any one player. It's great advice. I know that sounds short, but, believe me, waiting around for more than 5 minutes staring at the walls is a long time. If you are going to separate the players like that, make sure you come back and spend equal time with the other players. Keep it very fast paced and you keep everyone's attention.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4568426, member: 22779"] It helps too to look at why you are keeping the conversation private from the other players. For example, if the PC's are talking to a bunch of kobolds about what lies over yonder, then it might be a lot easier to ask the language speaking PC player if he will simply translate. OTOH, if there is a good reason why the language speaking PC is not willing to translate (maybe he's a nasty piece of work and trying to backstab the party) then having seperate conversations is a better idea. One piece of advice I have from Monte Cook from his Dungeoncraft articles in Dungeon was to never spend more than 5 minutes with any one player. It's great advice. I know that sounds short, but, believe me, waiting around for more than 5 minutes staring at the walls is a long time. If you are going to separate the players like that, make sure you come back and spend equal time with the other players. Keep it very fast paced and you keep everyone's attention. [/QUOTE]
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