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Languages suck in D&D.
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<blockquote data-quote="Tonguez" data-source="post: 9607684" data-attributes="member: 1125"><p>For another take on things lets consider the role of Primal Languages spoken by Immortal creatures - <em>Celestial/Infernal, Primordial, Draconic and Fey (Sylvan)</em>. As those creatures are immortal there is an active core of that language being spoken and written, providing for linguistic consistency over time rather than dialect fragmentation.</p><p></p><p>Celestial and Infernal are just variations of a single language used by Diety-level beings when they deign to 'speak'. The languages of Dwarfs, Halfling and Orcs etc are a 'gift from their gods' and can be considered derivative of Celestial.</p><p></p><p>Primordial the language of elementals is also the mother tongue of the Giant dialects including Ogre which may have had significant influence on Orcish and Goblin. Aarakocra and Triton also speak elemental languages derived from Primordial</p><p></p><p>Sylvan (which may be a sister language to Primordial) is the source language of Elf, Gnome and goblin, it also had a huge impact on Druids cant. Goblin also seems to have had huge impact on many creatures.</p><p></p><p>Theres also the fact that some species (Tabaxi?) might have non-verbal components to their language delivered through ear, tail or tentacle movements. Maybe the Druid cant is a sign language where Druids attempt to mimic the movements of animals.</p><p></p><p>Common is obviously a trade koine, which Humans have adopted as their primary mother tongue. </p><p></p><p>I treat Language as Knowledge:Culture so if you know a language you gain insights and advantage dealing with the relevant culture</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9607684, member: 1125"] For another take on things lets consider the role of Primal Languages spoken by Immortal creatures - [I]Celestial/Infernal, Primordial, Draconic and Fey (Sylvan)[/I]. As those creatures are immortal there is an active core of that language being spoken and written, providing for linguistic consistency over time rather than dialect fragmentation. Celestial and Infernal are just variations of a single language used by Diety-level beings when they deign to 'speak'. The languages of Dwarfs, Halfling and Orcs etc are a 'gift from their gods' and can be considered derivative of Celestial. Primordial the language of elementals is also the mother tongue of the Giant dialects including Ogre which may have had significant influence on Orcish and Goblin. Aarakocra and Triton also speak elemental languages derived from Primordial Sylvan (which may be a sister language to Primordial) is the source language of Elf, Gnome and goblin, it also had a huge impact on Druids cant. Goblin also seems to have had huge impact on many creatures. Theres also the fact that some species (Tabaxi?) might have non-verbal components to their language delivered through ear, tail or tentacle movements. Maybe the Druid cant is a sign language where Druids attempt to mimic the movements of animals. Common is obviously a trade koine, which Humans have adopted as their primary mother tongue. I treat Language as Knowledge:Culture so if you know a language you gain insights and advantage dealing with the relevant culture [/QUOTE]
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