Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Languages suck in D&D.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steampunkette" data-source="post: 9607953" data-attributes="member: 6796468"><p>Yes. The languages will not be generic. The SYSTEM is generic. The LANGUAGES are setting-specific.</p><p></p><p>Not sure how to make that more clear. And it's a thing I've been saying the entire time.</p><p></p><p>Again, you're trying to say "Like real world complexity" and as you can see in the example: IT DOESN'T.</p><p></p><p>Not only does it not reflect real world complexity in the slightest, it invents the "Romance" language as an intermediate regional proto-language somehow separated from Latin. I did that -specifically- to avoid getting into the actual complexities of West versus Southern Germanic and the whole structure of Proto-Indo-European.</p><p></p><p>Is it more complex than "Each race has their own language?" Yes. Is it "Real World Complexity?" Not remotely. Not -remotely-. Like. I'm suggesting people speaking French and Italian, which are -very- different languages for their similar linguistic origins, would be able to mostly understand each other without taking the time to learn the other language. But things like subtle threats or unique turns of phrase require insight checks to figure out.</p><p></p><p>That's not remotely trying to model languages to real world understanding.</p><p></p><p>Essentially I'm looking at something like what Pathfinder has for their human languages. 2-3 ancient languages and writing systems, and then the languages that came from them use those writing systems and are kinda similar but not exactly the same.</p><p></p><p>Curse of Strahd. Everyone speaks Barovian.</p><p></p><p>Unless you decide to have some NPCs speak other languages, like the Vistani speaking Vistana. But they already do that in Curse of Strahd so it's not much different.</p><p></p><p>And like people do with Language for the most part and Encumbrance almost universally you can just ignore it if you don't like it, too.</p><p></p><p>Shocker.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9607953, member: 6796468"] Yes. The languages will not be generic. The SYSTEM is generic. The LANGUAGES are setting-specific. Not sure how to make that more clear. And it's a thing I've been saying the entire time. Again, you're trying to say "Like real world complexity" and as you can see in the example: IT DOESN'T. Not only does it not reflect real world complexity in the slightest, it invents the "Romance" language as an intermediate regional proto-language somehow separated from Latin. I did that -specifically- to avoid getting into the actual complexities of West versus Southern Germanic and the whole structure of Proto-Indo-European. Is it more complex than "Each race has their own language?" Yes. Is it "Real World Complexity?" Not remotely. Not -remotely-. Like. I'm suggesting people speaking French and Italian, which are -very- different languages for their similar linguistic origins, would be able to mostly understand each other without taking the time to learn the other language. But things like subtle threats or unique turns of phrase require insight checks to figure out. That's not remotely trying to model languages to real world understanding. Essentially I'm looking at something like what Pathfinder has for their human languages. 2-3 ancient languages and writing systems, and then the languages that came from them use those writing systems and are kinda similar but not exactly the same. Curse of Strahd. Everyone speaks Barovian. Unless you decide to have some NPCs speak other languages, like the Vistani speaking Vistana. But they already do that in Curse of Strahd so it's not much different. And like people do with Language for the most part and Encumbrance almost universally you can just ignore it if you don't like it, too. Shocker. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Languages suck in D&D.
Top