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Languages suck in D&D.
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<blockquote data-quote="Steampunkette" data-source="post: 9609016" data-attributes="member: 6796468"><p>Because language in D&D sucks.</p><p></p><p>Both mechanically and narratively. And it's one more lingering thread to the idea that races are monolithic and biologically dedicated to a specific identity.</p><p></p><p>Language in D&D and any TTRPG which has language is going to be a core element of a given setting. And due to the mandates of the core system, it's going to be "Common+Race", regardless of the setting. </p><p></p><p>Much like how 5e declared the "Weave" was just how magic worked everywhere forever. Which is great for Faerun and nonsensical for Athas.</p><p></p><p>As far as WotC doing it's own thing and us going our own way: Yeah, that's what's going to happen 99 times out of 100. But we'd be fools to not recognize that the TTRPG impact of any 3rd Party publisher is going to be absolutely dwarfed by the 600lbs gorilla that is D&D.</p><p></p><p>Let's say, for the sake of argument, I make a supplement which includes my language setup as a "5e Compatible" book. And it sells a MILLION copies. That would be huge beyond words.</p><p></p><p>Now how many 3rd party publishers are going to use that system in their own 3rd party works? Will Green Ronin's next campaign setting use Steampunkette's Language system, thus promoting my book and essentially requiring that anyone who wants to use Green Ronin's new campaign setting buy my book in addition to the PHB/DMG/MM from WotC? </p><p></p><p>Hell no. That's not how 3rd party production works. Green Ronin -could- make their own slightly different language system, sure. Or they could just leave languages like they work in the PHB and not bother with it. </p><p></p><p>One of those things costs a tiny bit of money. One of those things costs no money.</p><p></p><p>So yeah. If WotC doesn't do it in some future PHB, it won't get changed. No matter how big an impact any 3rd party publisher makes. Y'all're wildly overestimating the impact of 3rd party publishers on the cultural zeitgeist.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9609016, member: 6796468"] Because language in D&D sucks. Both mechanically and narratively. And it's one more lingering thread to the idea that races are monolithic and biologically dedicated to a specific identity. Language in D&D and any TTRPG which has language is going to be a core element of a given setting. And due to the mandates of the core system, it's going to be "Common+Race", regardless of the setting. Much like how 5e declared the "Weave" was just how magic worked everywhere forever. Which is great for Faerun and nonsensical for Athas. As far as WotC doing it's own thing and us going our own way: Yeah, that's what's going to happen 99 times out of 100. But we'd be fools to not recognize that the TTRPG impact of any 3rd Party publisher is going to be absolutely dwarfed by the 600lbs gorilla that is D&D. Let's say, for the sake of argument, I make a supplement which includes my language setup as a "5e Compatible" book. And it sells a MILLION copies. That would be huge beyond words. Now how many 3rd party publishers are going to use that system in their own 3rd party works? Will Green Ronin's next campaign setting use Steampunkette's Language system, thus promoting my book and essentially requiring that anyone who wants to use Green Ronin's new campaign setting buy my book in addition to the PHB/DMG/MM from WotC? Hell no. That's not how 3rd party production works. Green Ronin -could- make their own slightly different language system, sure. Or they could just leave languages like they work in the PHB and not bother with it. One of those things costs a tiny bit of money. One of those things costs no money. So yeah. If WotC doesn't do it in some future PHB, it won't get changed. No matter how big an impact any 3rd party publisher makes. Y'all're wildly overestimating the impact of 3rd party publishers on the cultural zeitgeist. [/QUOTE]
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