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Lantern Archon barrage
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<blockquote data-quote="James McMurray" data-source="post: 343166" data-attributes="member: 743"><p>In last night's game, the party faced a Winter Wight. They managed to drive it off temporarily by gating in 36 Lantern Archons and Mass Hasting them (for 108 ranged touch attacks at +3 to hit each). My question is this: what spells could be used to increase that even farther. </p><p></p><p>I have already found:</p><p></p><ul> <li data-xf-list-type="ul">Righteous Wrath of the Faithful: +1 morale bonus to hit and 1d8 temporary hit points. If the archons worship Heironious (which I will rule has a 25% chance of occuring) then they will get +2 morale to attack and damage rolls, and one extra attack per round.</li> <li data-xf-list-type="ul">Song of Heroes (via Limited Wish): +3 morale bonus to attack and damage rolls. Duration is concentration + 2 rounds, so it will have to be applied last.</li> <li data-xf-list-type="ul">Recitation: +2 luck bonus to attack rolls (+3 if the Archons worship Heironious, which I will rule has a 25% chance of happening).</li> <li data-xf-list-type="ul">Bear's Heart: 1d4 temp. hit points per level.</li> <li data-xf-list-type="ul">Blessed Aim (from the Paladin): +2 morale bonus to hit. Only usable if Song of the Heores is not cast.</li> </ul><p></p><p>Granted, quite a few of those are morale bonuses. For example, if the archons worship eironious, then there is no reason to use the Blessed Aim. Also, the Song of Heroes makes the Blessed Aim not needed.</p><p></p><p>C'mon folks, help a bastard min/max. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="James McMurray, post: 343166, member: 743"] In last night's game, the party faced a Winter Wight. They managed to drive it off temporarily by gating in 36 Lantern Archons and Mass Hasting them (for 108 ranged touch attacks at +3 to hit each). My question is this: what spells could be used to increase that even farther. I have already found: [list] [*]Righteous Wrath of the Faithful: +1 morale bonus to hit and 1d8 temporary hit points. If the archons worship Heironious (which I will rule has a 25% chance of occuring) then they will get +2 morale to attack and damage rolls, and one extra attack per round. [*]Song of Heroes (via Limited Wish): +3 morale bonus to attack and damage rolls. Duration is concentration + 2 rounds, so it will have to be applied last. [*]Recitation: +2 luck bonus to attack rolls (+3 if the Archons worship Heironious, which I will rule has a 25% chance of happening). [*]Bear's Heart: 1d4 temp. hit points per level. [*]Blessed Aim (from the Paladin): +2 morale bonus to hit. Only usable if Song of the Heores is not cast. [/list] Granted, quite a few of those are morale bonuses. For example, if the archons worship eironious, then there is no reason to use the Blessed Aim. Also, the Song of Heroes makes the Blessed Aim not needed. C'mon folks, help a bastard min/max. :) [/QUOTE]
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