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<blockquote data-quote="scrubkai" data-source="post: 3278976" data-attributes="member: 9766"><p>We sometimes use laptops in our games and have found them to be very useful and not distracting. However there is one simple rule we use in our game. "You shut yours down if the other players think you are being distracted." But then that's the same as our rule with the TV and such too.</p><p></p><p>To be honest at low levels they are only used for reference.</p><p>At High levels they become much more useful... Some examples:</p><p>1) A few of the players have created an excel character sheet that auto-calcs your stats realtime based on the effect of your charactes. At high level that includes the whole set of our 5-10 common buffs. If you set up an excel sheet that calcs this for you it saves time at the table.</p><p>2) As a DM I would much rather use dice, but sometimes it just takes too much time. With huge groups of mooks or a Wurm level dragon, it's much easier to use the random number generator of excel to roll up all the attacks at once, again taking into account buffs, and power attack, etc. So rather then rolling 25 dice, I find it makes the game flow better if I just have to click one key and to be able to say you get hit by a bit, claw, two wings... Take 89 damage from 4 hits.</p><p></p><p>Oh one more thing. We normally set up tray tables next to the table and put laptops on the tray table... That way it doesn't block our sight lines to each other.</p></blockquote><p></p>
[QUOTE="scrubkai, post: 3278976, member: 9766"] We sometimes use laptops in our games and have found them to be very useful and not distracting. However there is one simple rule we use in our game. "You shut yours down if the other players think you are being distracted." But then that's the same as our rule with the TV and such too. To be honest at low levels they are only used for reference. At High levels they become much more useful... Some examples: 1) A few of the players have created an excel character sheet that auto-calcs your stats realtime based on the effect of your charactes. At high level that includes the whole set of our 5-10 common buffs. If you set up an excel sheet that calcs this for you it saves time at the table. 2) As a DM I would much rather use dice, but sometimes it just takes too much time. With huge groups of mooks or a Wurm level dragon, it's much easier to use the random number generator of excel to roll up all the attacks at once, again taking into account buffs, and power attack, etc. So rather then rolling 25 dice, I find it makes the game flow better if I just have to click one key and to be able to say you get hit by a bit, claw, two wings... Take 89 damage from 4 hits. Oh one more thing. We normally set up tray tables next to the table and put laptops on the tray table... That way it doesn't block our sight lines to each other. [/QUOTE]
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