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Laptops at the table..and recent research showing how bad it is in education..does it carry over to gaming?
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<blockquote data-quote="Ruin Explorer" data-source="post: 6323827" data-attributes="member: 18"><p>Amazingly so, it is albeit only in certain ways!</p><p></p><p></p><p></p><p>Not quite, I'm just responding to the "smart people" element of the argument, wherein he appeared to be saying "smart people" had no problem following such a ban - my response is that, equally, in my experience with "smart people", my experience is that they don't need such a ban at all. </p><p></p><p>(I'm taking "smart people" to mean "businesslike people" more than "intelligent people" from the context here.)</p><p></p><p>I guess for me such a <em>formal</em> ban might look like a warning sign that a group potentially had other issues (also, if they didn't make an allowance for me and my ADHD, I'd certainly be all "BYE!", because I went long enough with people denying that was an issue! But I suspect most would).</p><p></p><p></p><p></p><p>I can't be sure-sure of anything, I can only go on what's been said. Some people appeared to be suggesting they had strict bans on electronics, and/or on some kinds of behaviour. Obviously I can't tell how seriously to take that. If that's not actually happening, well, good! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>See, I would definitely describe equating smoking a noxious, cancer-causing, addictive substance which can permanently damage furniture and/or stink out the place and/or set off alarms with "using a laptop or smartphone during a gaming session" as "bizarre".</p><p></p><p>That seems like two completely different categories of things. Saying they're the same is precisely the sort thing which would make me think "Uh-oh..." about a group.</p><p></p><p>We have a player who smokes - he goes outside to smoke - that is far more disruptive than all devices ever.</p><p></p><p>If someone is taking a phone call of more than a few seconds, they're likely to leave the room, for obvious reasons, but we don't ban them from having the phone out to take the call, or ban them from reading texts or the like. That's not disruptive, in my experience.</p><p></p><p>By the way, I didn't say that the host wasn't entitled to, did I? I shouldn't have, if so. I'm saying that I find it odd and slightly concerning that they would feel the need to go that far. I have a group where half the players use dice-rollers on their phones/tablets, and two use virtual character sheets. This causes less disruption, as noted, than the smoker (I can't think of a session in the last few months where we didn't have to decide whether to wait on him or run his PC for him - I wish he was back on the e-cigs, that was much less disruptive!).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6323827, member: 18"] Amazingly so, it is albeit only in certain ways! Not quite, I'm just responding to the "smart people" element of the argument, wherein he appeared to be saying "smart people" had no problem following such a ban - my response is that, equally, in my experience with "smart people", my experience is that they don't need such a ban at all. (I'm taking "smart people" to mean "businesslike people" more than "intelligent people" from the context here.) I guess for me such a [I]formal[/I] ban might look like a warning sign that a group potentially had other issues (also, if they didn't make an allowance for me and my ADHD, I'd certainly be all "BYE!", because I went long enough with people denying that was an issue! But I suspect most would). I can't be sure-sure of anything, I can only go on what's been said. Some people appeared to be suggesting they had strict bans on electronics, and/or on some kinds of behaviour. Obviously I can't tell how seriously to take that. If that's not actually happening, well, good! :) See, I would definitely describe equating smoking a noxious, cancer-causing, addictive substance which can permanently damage furniture and/or stink out the place and/or set off alarms with "using a laptop or smartphone during a gaming session" as "bizarre". That seems like two completely different categories of things. Saying they're the same is precisely the sort thing which would make me think "Uh-oh..." about a group. We have a player who smokes - he goes outside to smoke - that is far more disruptive than all devices ever. If someone is taking a phone call of more than a few seconds, they're likely to leave the room, for obvious reasons, but we don't ban them from having the phone out to take the call, or ban them from reading texts or the like. That's not disruptive, in my experience. By the way, I didn't say that the host wasn't entitled to, did I? I shouldn't have, if so. I'm saying that I find it odd and slightly concerning that they would feel the need to go that far. I have a group where half the players use dice-rollers on their phones/tablets, and two use virtual character sheets. This causes less disruption, as noted, than the smoker (I can't think of a session in the last few months where we didn't have to decide whether to wait on him or run his PC for him - I wish he was back on the e-cigs, that was much less disruptive!). [/QUOTE]
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Laptops at the table..and recent research showing how bad it is in education..does it carry over to gaming?
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