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Large creatures attack
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<blockquote data-quote="Aulirophile" data-source="post: 5170702" data-attributes="member: 86312"><p>Having trouble parsing that, but here are the answers to the question I think you're asking.</p><p></p><p>1.) A single target standard action that recharges when he isn't grabbing anyone can obviously only be used to grab one target. I don't even want to know how your DM came to the conclusion it could grab two people. </p><p></p><p>2.) DMG, Cover for melee attacks specifically. </p><p></p><p><em>Getting Technical: If you need to be extremely precise, choose a square the attacker occupies and a square the defender occupies. Draw an imaginary line from every corner of the attacker’s space to every corner of the defender’s space. If even one line is obstructed, the defender has cover. (A line hat runs parallel right along a wall isn’t blocked.) </em></p><p></p><p>Allies provide cover (-2 to hit). Period. That is it. That Behir could reach past your ally and smash your face in all he wanted. Even if you had total cover for some bizarre reason, he could take the -5 to hit and beat you to death with it. None of the Behir's abilities provoke OAs, because they are all melee-with-reach, or close blast, or close burst. </p><p></p><p>Assuming the a monster used a ranged ability to hit you (not melee-with-reach) your ally would get an OA if he was adjacent and provide cover for the attack. If it was an area burst he'd provide no cover (LoE is determined from origin square of the burst), but he'd still get an OA (ranged area provokes).</p><p></p><p>Relevant section for Reach, unrelated to the current question, but looking up how Reach works is going to be relevant in Paragon. </p><p></p><p><em>Reach: If a creature that has reach attacks through terrain that would grant cover if the target were in it, the target has cover. For example, even if you’re not in the same square as a small pillar, it gives you cover from the attack of an ogre on the other side of the pillar.</em></p></blockquote><p></p>
[QUOTE="Aulirophile, post: 5170702, member: 86312"] Having trouble parsing that, but here are the answers to the question I think you're asking. 1.) A single target standard action that recharges when he isn't grabbing anyone can obviously only be used to grab one target. I don't even want to know how your DM came to the conclusion it could grab two people. 2.) DMG, Cover for melee attacks specifically. [I]Getting Technical: If you need to be extremely precise, choose a square the attacker occupies and a square the defender occupies. Draw an imaginary line from every corner of the attacker’s space to every corner of the defender’s space. If even one line is obstructed, the defender has cover. (A line hat runs parallel right along a wall isn’t blocked.) [/I] Allies provide cover (-2 to hit). Period. That is it. That Behir could reach past your ally and smash your face in all he wanted. Even if you had total cover for some bizarre reason, he could take the -5 to hit and beat you to death with it. None of the Behir's abilities provoke OAs, because they are all melee-with-reach, or close blast, or close burst. Assuming the a monster used a ranged ability to hit you (not melee-with-reach) your ally would get an OA if he was adjacent and provide cover for the attack. If it was an area burst he'd provide no cover (LoE is determined from origin square of the burst), but he'd still get an OA (ranged area provokes). Relevant section for Reach, unrelated to the current question, but looking up how Reach works is going to be relevant in Paragon. [I]Reach: If a creature that has reach attacks through terrain that would grant cover if the target were in it, the target has cover. For example, even if you’re not in the same square as a small pillar, it gives you cover from the attack of an ogre on the other side of the pillar.[/I] [/QUOTE]
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