Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Large Races?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cwheeler" data-source="post: 5089589" data-attributes="member: 72242"><p>I'd probably rule that you need 8 adjacent spaces, so that players can't cherry-pick too much.</p><p></p><p>You also get into more trickyness when you get into Burst2, burst3, etc...</p><p></p><p></p><p></p><p>As a side note, I want to make it clear that I'm in favor of the idea that a game system should support what you want to do, not the other way around. If it doesn't, then it's time to get a big, heavy object and break it into shape <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />.</p><p></p><p>Dealing with larger PC's in smaller spaces (such as a bar) is half the fun!</p><p></p><p></p><p></p><p>The solution? Design your world with large creatures in mind!</p><p></p><p>Arcana Unearthed/Evolved did this brilliantly. They had a PC race that could become large as they advanced, and as they where the dominant culture, most buildings where designed to accommodate them.</p><p></p><p></p><p>I personally think that playing with a large PC in the party would be fun, especially if you gave them environmental powers such as "Throw the halfling"...</p></blockquote><p></p>
[QUOTE="Cwheeler, post: 5089589, member: 72242"] I'd probably rule that you need 8 adjacent spaces, so that players can't cherry-pick too much. You also get into more trickyness when you get into Burst2, burst3, etc... As a side note, I want to make it clear that I'm in favor of the idea that a game system should support what you want to do, not the other way around. If it doesn't, then it's time to get a big, heavy object and break it into shape :P. Dealing with larger PC's in smaller spaces (such as a bar) is half the fun! The solution? Design your world with large creatures in mind! Arcana Unearthed/Evolved did this brilliantly. They had a PC race that could become large as they advanced, and as they where the dominant culture, most buildings where designed to accommodate them. I personally think that playing with a large PC in the party would be fun, especially if you gave them environmental powers such as "Throw the halfling"... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Large Races?
Top