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<blockquote data-quote="Davek" data-source="post: 546735" data-attributes="member: 5773"><p>Greetings,</p><p></p><p>Does anyone have any links to a simple, effective and easy to use method/mechanism for larger scale combats? The party in my game will be assaulting a small keep defended by at least 100 men. The party will have a support force of about 60 men.</p><p></p><p>I want the battle to flow fairly smoothly, and would like to map out several possible paths in advance if possible. I guess I could just design a plot that provides for an 'epic' struggle for the keep, and just have the parties actions determine the final result, but knowing their tendency to come up with unanticipated tactics, I think that I need something that will allow me to efficiently run the battle in 'real time'. Also, the party will be running the group of 60, so I'm not totaly sure what path they are going to go.</p><p></p><p>For anyone that is interested, the keep has been abandoned for many years, and the walls are in disrepair and the front gate is basically several rotten planks braced from the inside, so entry into the keep should not pose too much of a problem, but it will be in the face of massed missle fire.</p></blockquote><p></p>
[QUOTE="Davek, post: 546735, member: 5773"] Greetings, Does anyone have any links to a simple, effective and easy to use method/mechanism for larger scale combats? The party in my game will be assaulting a small keep defended by at least 100 men. The party will have a support force of about 60 men. I want the battle to flow fairly smoothly, and would like to map out several possible paths in advance if possible. I guess I could just design a plot that provides for an 'epic' struggle for the keep, and just have the parties actions determine the final result, but knowing their tendency to come up with unanticipated tactics, I think that I need something that will allow me to efficiently run the battle in 'real time'. Also, the party will be running the group of 60, so I'm not totaly sure what path they are going to go. For anyone that is interested, the keep has been abandoned for many years, and the walls are in disrepair and the front gate is basically several rotten planks braced from the inside, so entry into the keep should not pose too much of a problem, but it will be in the face of massed missle fire. [/QUOTE]
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