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<blockquote data-quote="Yaarel" data-source="post: 7601651" data-attributes="member: 58172"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6981174" target="_blank">Immortal Sun</a></u></strong></em></p><p></p><p>The space that a creature takes up represents the bodyspace around the creature, in order to feel comfortable and uninhibited. A human takes up a 5-foot square. A human isnt actually 5 feet wide. It represents the bodyspace. It is possible to squeeze several humans into a 5-foot square. (Heh, flashbacks of highschool car rides.) A Large player character might occasionally have to squeeze, but most of the time, Large characters function normally. I am looking at my own apartment. It has a 12-foot ceiling. A Large character would fit fine here, even if needing to duck thru the doors. Plus magic is a possible solution in special circumstances.</p><p></p><p>Regarding magic loot, if Large characters are a regular feature − which they are if giants and trolls and others are around − then Large loot will be available too. At the same time, I tend to be accommodating to players who want to augment magic items. Usually, this is for esthetics, such as transferring the magical properties of one sword to an other sword that the player feels looks cooler or has more sentimental value. So, a player who wants to tailor the size of a magical armor can hire someone to do it − or even learn to do it themselves via skill checks and materials.</p><p></p><p>In a place where Large folk inhabit, the humans are more likely to befriend them, and the Large folk themselves make and customize weapons and armors.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7601651, member: 58172"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6981174"]Immortal Sun[/URL][/U][/B][/I] The space that a creature takes up represents the bodyspace around the creature, in order to feel comfortable and uninhibited. A human takes up a 5-foot square. A human isnt actually 5 feet wide. It represents the bodyspace. It is possible to squeeze several humans into a 5-foot square. (Heh, flashbacks of highschool car rides.) A Large player character might occasionally have to squeeze, but most of the time, Large characters function normally. I am looking at my own apartment. It has a 12-foot ceiling. A Large character would fit fine here, even if needing to duck thru the doors. Plus magic is a possible solution in special circumstances. Regarding magic loot, if Large characters are a regular feature − which they are if giants and trolls and others are around − then Large loot will be available too. At the same time, I tend to be accommodating to players who want to augment magic items. Usually, this is for esthetics, such as transferring the magical properties of one sword to an other sword that the player feels looks cooler or has more sentimental value. So, a player who wants to tailor the size of a magical armor can hire someone to do it − or even learn to do it themselves via skill checks and materials. In a place where Large folk inhabit, the humans are more likely to befriend them, and the Large folk themselves make and customize weapons and armors. [/QUOTE]
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