Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Large Vs Flying?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hawk Diesel" data-source="post: 8647858" data-attributes="member: 59848"><p>Personally, I don't think it should be a big deal for a large sized race. What makes large races difficult is more related to the perception that being large comes with an increased reach and damage dice. However, it's relatively easy to decouple these things. Just because large sized monsters have stat blocks that include an extra damage die and reach doesn't mean those have to be automatic. I mean, consider small sized races. The only real difference between small and medium is related to carrying capacity and heavy weapons. Usually there's a slight decrease in speed, but that's not universal. </p><p></p><p>So maybe the way to make a large sized race is to just increase carrying capacity and allow them to treat all weapons they wield as having the heavy property.</p><p></p><p>Regarding flying races, I've never seen an issue with them. It creates some challenges as a DM, but it's nothing that can't be solved. If anything, it creates more opportunities for a DM, and allows that player to shine in unique ways but in a way that also allows other players to have the spotlight. I mean, flying PCs always have to be concerned with the possibility of falling, they are usually more visible making them easy targets on the battlefield (at least while flying), and there's no reason the enemies couldn't send out their own flyers.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 8647858, member: 59848"] Personally, I don't think it should be a big deal for a large sized race. What makes large races difficult is more related to the perception that being large comes with an increased reach and damage dice. However, it's relatively easy to decouple these things. Just because large sized monsters have stat blocks that include an extra damage die and reach doesn't mean those have to be automatic. I mean, consider small sized races. The only real difference between small and medium is related to carrying capacity and heavy weapons. Usually there's a slight decrease in speed, but that's not universal. So maybe the way to make a large sized race is to just increase carrying capacity and allow them to treat all weapons they wield as having the heavy property. Regarding flying races, I've never seen an issue with them. It creates some challenges as a DM, but it's nothing that can't be solved. If anything, it creates more opportunities for a DM, and allows that player to shine in unique ways but in a way that also allows other players to have the spotlight. I mean, flying PCs always have to be concerned with the possibility of falling, they are usually more visible making them easy targets on the battlefield (at least while flying), and there's no reason the enemies couldn't send out their own flyers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Large Vs Flying?
Top