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Large Vs Flying?
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<blockquote data-quote="DEFCON 1" data-source="post: 8648140" data-attributes="member: 7006"><p>Every DM is going to have bits and bobs that bother them with the game. And as time goes on and more and more ideas and concepts are introduced to be used by players... those ideas will bump against those issues the DMs have. Thus it is up to each DM to decide what is most important to them... the encounters and challenges they prefer to use and thus they prohibit those PC bits that can nullify them too easily, or allowing their players free rein to use what they want and they will just adjust their game to compensate. That's pretty much baseline DMing... choosing what you want to have available for players in the game you are going to run. But if you're relying on WotC to make those choices for you... you're probably going to be unhappy one way or another. Cause they ain't building the game to your specifications... only you can do that.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8648140, member: 7006"] Every DM is going to have bits and bobs that bother them with the game. And as time goes on and more and more ideas and concepts are introduced to be used by players... those ideas will bump against those issues the DMs have. Thus it is up to each DM to decide what is most important to them... the encounters and challenges they prefer to use and thus they prohibit those PC bits that can nullify them too easily, or allowing their players free rein to use what they want and they will just adjust their game to compensate. That's pretty much baseline DMing... choosing what you want to have available for players in the game you are going to run. But if you're relying on WotC to make those choices for you... you're probably going to be unhappy one way or another. Cause they ain't building the game to your specifications... only you can do that. [/QUOTE]
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