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Large Vs Flying?
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<blockquote data-quote="jgsugden" data-source="post: 8648152" data-attributes="member: 2629"><p>There are dozens and dozens (if not hundreds or thousands) of variables that go along with having a large PC heritage . In the end, we know you can have large PCs in the games at low levels without it breaking the game - because we've had large PCs in the game at low levels since the beginning, the most common being 2nd level Moon Druids, but also 3rd level PCs under Enlarge Spells. </p><p></p><p>The hesitancy in the past, as I understood it, was not that you can't balance a large creature for combat - it was that they were problematic from a fun perspective when they were stuck at large size. Having to deal with getting them through dungeons, for example, where they may be too big to squeeze, was problematic. Having them block off the action of other PCs constantly is problematic. Any of these issues, by themselves are not too bad. However, cumulatively, they tend to reduce the fun at the table - and when it does so, it tends to impact the entire group, not just the PC making the choice to be big. </p><p></p><p>All that being said - I've had plenty of large PCs at my table. They have been problematic at times. When a PC wants to run a large PC, I run it by the other players before allowing it and if anyone is hesitant (which they rarely are), I say as a DM I decided it would not work for the current game. However, we've seen it used with full agreement by all players only for it to cause frustration later on in the game, so I do understand the hesitancy.</p><p></p><p>EDIT: As a player, my first big experience with the situation was when my human paladin was killed in a battle with an ogre after a fellow PC goaded me into being brave and charging into the battle. One critical hit later and my paladin was dead dead. The player of the goading PC felt horrible, so the DM provided an out by having a nearby druid offer to reincarnate my paladin - who came back as a centaur. That turned my 2nd level PC into the equivalent of an 8th level PC under those rules ... and I spent one additional session before retiring the PC. During that session, it was the PC's size, rather than the high hp and attacks, that was causing disruptions to the game and making my PC 'unfun' for the group.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8648152, member: 2629"] There are dozens and dozens (if not hundreds or thousands) of variables that go along with having a large PC heritage . In the end, we know you can have large PCs in the games at low levels without it breaking the game - because we've had large PCs in the game at low levels since the beginning, the most common being 2nd level Moon Druids, but also 3rd level PCs under Enlarge Spells. The hesitancy in the past, as I understood it, was not that you can't balance a large creature for combat - it was that they were problematic from a fun perspective when they were stuck at large size. Having to deal with getting them through dungeons, for example, where they may be too big to squeeze, was problematic. Having them block off the action of other PCs constantly is problematic. Any of these issues, by themselves are not too bad. However, cumulatively, they tend to reduce the fun at the table - and when it does so, it tends to impact the entire group, not just the PC making the choice to be big. All that being said - I've had plenty of large PCs at my table. They have been problematic at times. When a PC wants to run a large PC, I run it by the other players before allowing it and if anyone is hesitant (which they rarely are), I say as a DM I decided it would not work for the current game. However, we've seen it used with full agreement by all players only for it to cause frustration later on in the game, so I do understand the hesitancy. EDIT: As a player, my first big experience with the situation was when my human paladin was killed in a battle with an ogre after a fellow PC goaded me into being brave and charging into the battle. One critical hit later and my paladin was dead dead. The player of the goading PC felt horrible, so the DM provided an out by having a nearby druid offer to reincarnate my paladin - who came back as a centaur. That turned my 2nd level PC into the equivalent of an 8th level PC under those rules ... and I spent one additional session before retiring the PC. During that session, it was the PC's size, rather than the high hp and attacks, that was causing disruptions to the game and making my PC 'unfun' for the group. [/QUOTE]
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