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General Tabletop Discussion
*Dungeons & Dragons
last encounter was totally one-sided
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<blockquote data-quote="CapnZapp" data-source="post: 6950686" data-attributes="member: 12731"><p>The diviner was on the lookout to swap out allied rolls. </p><p></p><p>I don't see how you can complain about spotting a stunlock (perhaps the monk watches japanese anime in his spare time and so habitually calls out "stunlock" whenever he succeeds) if you suggest the diviner should replace the initiative roll of an unseen and unknown foe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But the honest answer is: since we enjoy the game aspect, we don't really care so much for witholding information. Sure, I protest if a player is using crucial information his character couldn't know about, but that doesn't include game minutae, at least for us. Not having things out in the open would mean more notekeeping and more slowdowns, so we generally try to smooth the smaller speedbumps out. </p><p></p><p>One thing I do enforce is not having hit point totals displayed over the heads of creatures. I've asked my players to respond to questions such as "I have a healing spell lined up, how many hit points do you have?" only with if you're bloodied or not bloodied. A great term you might remember for 4th edition: bloodied means "less than half hit points left".</p><p></p><p>Also honestly, I didn't even think about using Portent on the PCs. Thanks for the heads up!</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6950686, member: 12731"] The diviner was on the lookout to swap out allied rolls. I don't see how you can complain about spotting a stunlock (perhaps the monk watches japanese anime in his spare time and so habitually calls out "stunlock" whenever he succeeds) if you suggest the diviner should replace the initiative roll of an unseen and unknown foe :) But the honest answer is: since we enjoy the game aspect, we don't really care so much for witholding information. Sure, I protest if a player is using crucial information his character couldn't know about, but that doesn't include game minutae, at least for us. Not having things out in the open would mean more notekeeping and more slowdowns, so we generally try to smooth the smaller speedbumps out. One thing I do enforce is not having hit point totals displayed over the heads of creatures. I've asked my players to respond to questions such as "I have a healing spell lined up, how many hit points do you have?" only with if you're bloodied or not bloodied. A great term you might remember for 4th edition: bloodied means "less than half hit points left". Also honestly, I didn't even think about using Portent on the PCs. Thanks for the heads up! [/QUOTE]
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Community
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last encounter was totally one-sided
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