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General Tabletop Discussion
*Dungeons & Dragons
last encounter was totally one-sided
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<blockquote data-quote="Tony Vargas" data-source="post: 6951978" data-attributes="member: 996"><p>Well, not so alive when hit by a big AE spell that kills them even with a successful save for half damage.</p><p></p><p>Really, though, except for that and other compromises made for fast combat, and the space compromise of listing spells instead of spelling(npi) out what they do in each stat block, 5e monsters are very much like 4e (and PF, and 1e) monsters.</p><p></p><p>Because the DM might not have those particular spells memorized. He might well be running on an impression of the Shield spell formed before there were reactions, for instance. </p><p></p><p>The obvious solution, is to look up the spells when you're doing prep, assuming you're doing prep. If you're using digital content, you can always copy/paste together the monster stat block and the spells into a more complete write-up to make reference that much easier. </p><p></p><p>An Epic Solo Kraken I customized for a 26th level party was so over the top that Monster Builder couldn't handle it - well, it could, but it couldn't put it in a legible format - I ended up 'breaking' it into 3 monster write-ups, one with all it's physical powers as a giant octopoid, one with all its magical powers (including reprised 9th level spells obviously cut from 4e with good reason, but fun for a monster), and one with it's psionic powers. </p><p></p><p>Nod. For you, it is. For someone else, it might not have been. The game /is/ mostly pointed at long-time and returning players and experienced DMs, accustomed to past editions, and willing/able to go through the manageable number of differences between them and 5e. Especially with a 1st level spell like Shield or a significant one like Counterspell (with Dispel Magic, it contributes to the impression of what magic /is/ in 5e). So it wasn't a bad decision. Just one that makes extra work for new or casual DMs - who are likely in the distinct minority, anyway.</p><p></p><p>Sounds like a highly verisimilitudinous set-up.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6951978, member: 996"] Well, not so alive when hit by a big AE spell that kills them even with a successful save for half damage. Really, though, except for that and other compromises made for fast combat, and the space compromise of listing spells instead of spelling(npi) out what they do in each stat block, 5e monsters are very much like 4e (and PF, and 1e) monsters. Because the DM might not have those particular spells memorized. He might well be running on an impression of the Shield spell formed before there were reactions, for instance. The obvious solution, is to look up the spells when you're doing prep, assuming you're doing prep. If you're using digital content, you can always copy/paste together the monster stat block and the spells into a more complete write-up to make reference that much easier. An Epic Solo Kraken I customized for a 26th level party was so over the top that Monster Builder couldn't handle it - well, it could, but it couldn't put it in a legible format - I ended up 'breaking' it into 3 monster write-ups, one with all it's physical powers as a giant octopoid, one with all its magical powers (including reprised 9th level spells obviously cut from 4e with good reason, but fun for a monster), and one with it's psionic powers. Nod. For you, it is. For someone else, it might not have been. The game /is/ mostly pointed at long-time and returning players and experienced DMs, accustomed to past editions, and willing/able to go through the manageable number of differences between them and 5e. Especially with a 1st level spell like Shield or a significant one like Counterspell (with Dispel Magic, it contributes to the impression of what magic /is/ in 5e). So it wasn't a bad decision. Just one that makes extra work for new or casual DMs - who are likely in the distinct minority, anyway. Sounds like a highly verisimilitudinous set-up. [/QUOTE]
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last encounter was totally one-sided
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