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*Dungeons & Dragons
last encounter was totally one-sided
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6955514" data-attributes="member: 6701872"><p>This is likely the root of any misunderstanding of your points that has been had. You are labeling a situation as a "pitfall", which implies that it could have been avoided entirely, while others are seeing that if the thing you are calling a "pitfall" were changed by the designers (rather than by you) it would become a "pitfall" according to someone else - and that someone likely having less capability to "compensate", because tailoring a game to the desires of the highly-experienced system-mastery-engaging players and DMs inherently makes the game less friendly to the inexperienced and those that don't want to have to engage in system mastery.</p><p></p><p>This is especially the case when the situation is one like described in the OP: the group uses optional rules that increase the potency of player characters, engage in system mastery, choose actions with synergy, and spend resources rapidly because they assume they have no reason to reserve them for later - all of which are choices made by the people playing, not a forced or inherent state caused by the design of the game - and the DM neither wants to let these choices mean the game is just easier for the players, nor do anything to prevent that from being the case. That's not a "pitfall of game or monster design", it's someone making choices and not wanting to accept the consequences of those choices.</p><p></p><p>Like choosing to spend money on groceries, rather than take-out meals, but not wanting to cook, so you don't eat very well - and then getting online to complain that the grocery store didn't do enough to help you cook a meal, even though most grocers (at least in my area) offer not only products with recipes on/in them, but also pre-prepped ingredients like already-diced onion or minced garlic in a jar (which I think nicely equates to how 5th edition is full of optional rules variations, and has some adventures to buy if you want the extra help)</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6955514, member: 6701872"] This is likely the root of any misunderstanding of your points that has been had. You are labeling a situation as a "pitfall", which implies that it could have been avoided entirely, while others are seeing that if the thing you are calling a "pitfall" were changed by the designers (rather than by you) it would become a "pitfall" according to someone else - and that someone likely having less capability to "compensate", because tailoring a game to the desires of the highly-experienced system-mastery-engaging players and DMs inherently makes the game less friendly to the inexperienced and those that don't want to have to engage in system mastery. This is especially the case when the situation is one like described in the OP: the group uses optional rules that increase the potency of player characters, engage in system mastery, choose actions with synergy, and spend resources rapidly because they assume they have no reason to reserve them for later - all of which are choices made by the people playing, not a forced or inherent state caused by the design of the game - and the DM neither wants to let these choices mean the game is just easier for the players, nor do anything to prevent that from being the case. That's not a "pitfall of game or monster design", it's someone making choices and not wanting to accept the consequences of those choices. Like choosing to spend money on groceries, rather than take-out meals, but not wanting to cook, so you don't eat very well - and then getting online to complain that the grocery store didn't do enough to help you cook a meal, even though most grocers (at least in my area) offer not only products with recipes on/in them, but also pre-prepped ingredients like already-diced onion or minced garlic in a jar (which I think nicely equates to how 5th edition is full of optional rules variations, and has some adventures to buy if you want the extra help) [/QUOTE]
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