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General Tabletop Discussion
*Dungeons & Dragons
last encounter was totally one-sided
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<blockquote data-quote="Sacrosanct" data-source="post: 6955788" data-attributes="member: 15700"><p>Like who? Who refuses to admit any flaws or shortcoming? You keep saying "people" but won't name any names. If you're talking about me, then you're completely wrong. I have, fairly often, voiced my concerns of the things I haven't liked about 5e. But just because I (or anyone else) don't agree with you blaming the designers for your problem doesn't make me an apologist like you keep saying.</p><p></p><p></p><p></p><p>No, it's not. The solution is what has been said to you over and over and obviously you keep ignoring it because what you just paraphrased is NOT what people have said. The solution: Play the monsters/NPCs up to their abilities like they would normally act in a living world, and prepare your encounters ahead of time by being familiar with their abilities and strategy they would use.</p><p></p><p>That solution would have resulted in a completely different result in your OP.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6955788, member: 15700"] Like who? Who refuses to admit any flaws or shortcoming? You keep saying "people" but won't name any names. If you're talking about me, then you're completely wrong. I have, fairly often, voiced my concerns of the things I haven't liked about 5e. But just because I (or anyone else) don't agree with you blaming the designers for your problem doesn't make me an apologist like you keep saying. No, it's not. The solution is what has been said to you over and over and obviously you keep ignoring it because what you just paraphrased is NOT what people have said. The solution: Play the monsters/NPCs up to their abilities like they would normally act in a living world, and prepare your encounters ahead of time by being familiar with their abilities and strategy they would use. That solution would have resulted in a completely different result in your OP. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
last encounter was totally one-sided
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