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*Dungeons & Dragons
last encounter was totally one-sided
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<blockquote data-quote="Tony Vargas" data-source="post: 6956102" data-attributes="member: 996"><p>So, never. ;P Cool. </p><p></p><p>In theory, that depends on how robustly-balanced PC options are. In practice, though... </p><p></p><p>As long as you enjoy that kind of 'work,' sure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Nah, "apologists" can be (coincidentally) in the right, and still be apologists, it's just the lack of critical thinking before leaping to the defense that marks them as such.</p><p></p><p><em>So there really is no 'correctly.' </em></p><p><em></em></p><p><em>A system doesn't need to be perfect to avoid falling apart. And, you can have things like Polymorph or Teleport without having problematic 3.0 Polymorph or scry/buff/teleport. Besides, still holding together up to 15th is arguably better than 3e or the classic game did. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></em></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6956102, member: 996"] So, never. ;P Cool. In theory, that depends on how robustly-balanced PC options are. In practice, though... As long as you enjoy that kind of 'work,' sure. ;) Nah, "apologists" can be (coincidentally) in the right, and still be apologists, it's just the lack of critical thinking before leaping to the defense that marks them as such. [I]So there really is no 'correctly.' A system doesn't need to be perfect to avoid falling apart. And, you can have things like Polymorph or Teleport without having problematic 3.0 Polymorph or scry/buff/teleport. Besides, still holding together up to 15th is arguably better than 3e or the classic game did. ;)[/i] [/QUOTE]
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