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*Dungeons & Dragons
last encounter was totally one-sided
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<blockquote data-quote="Hussar" data-source="post: 6958118" data-attributes="member: 22779"><p>Pretty much what Rhenny said. 5e isn't going to help you too much if you insist on one encounter days. It simply isn't. The game isn't designed that way. The monsters relative to the PC's aren't really strong enough to overcome the huge amount of resources the party can dump into a single encounter without becoming rocket tag where the monster is just so much more powerful than the individual PC's, that they can obliterate at least one PC every round.</p><p></p><p>So, yes, IMO, you are going to have issues if you insist on single encounter days. Look at it like this: If you have a 5 PC party, standard party, Ranger, fighter, rogue, cleric, wizard, that group has 3 casters. In a single encounter day, the fighter ALWAYS action surges and blows through all his action dice (presuming he has them), the ranger is going to have Hunter's Mark on every single attack (giving him about 50% more damage), and the cleric and wizard are going to be blowing their highest level spells in the first two or three rounds. Presume a 7th level party:</p><p></p><p>Round 1 - Fighter Action Surges and blows all 4 superiority dice, rogue sneak attacks, ranger attacks twice with hunters mark and collosus slayer, Knowledge Domain cleric drops Confusion and the wizard drops a 4th level fireball. Mr. Nasty Bad Guy is having a very bad day.</p><p></p><p>Round 2 - Fighter attacks, Rogue attacks, Ranger attacks twice with hunters mark and collosus slayer and drops Hail of Thorns, just for fun, Knowledge Domain Cleric starts beating on the bad guy, and the wizard drops a 3rd level lightning bolt. Bad guy is dead.</p><p></p><p>Note, this is hardly an optimized group. No Great Weapon Fighting, nothing like that. It's simply that a party, when it doesn't have to hold back, punches so far above its weight class.</p><p></p><p>So, you basically have two choices. Either accept that combat in your 1 encounter/day campaign is going to be pretty easy or, adjust to the game and start adding in a few more encounters per day. AFAIC, that's your choices.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6958118, member: 22779"] Pretty much what Rhenny said. 5e isn't going to help you too much if you insist on one encounter days. It simply isn't. The game isn't designed that way. The monsters relative to the PC's aren't really strong enough to overcome the huge amount of resources the party can dump into a single encounter without becoming rocket tag where the monster is just so much more powerful than the individual PC's, that they can obliterate at least one PC every round. So, yes, IMO, you are going to have issues if you insist on single encounter days. Look at it like this: If you have a 5 PC party, standard party, Ranger, fighter, rogue, cleric, wizard, that group has 3 casters. In a single encounter day, the fighter ALWAYS action surges and blows through all his action dice (presuming he has them), the ranger is going to have Hunter's Mark on every single attack (giving him about 50% more damage), and the cleric and wizard are going to be blowing their highest level spells in the first two or three rounds. Presume a 7th level party: Round 1 - Fighter Action Surges and blows all 4 superiority dice, rogue sneak attacks, ranger attacks twice with hunters mark and collosus slayer, Knowledge Domain cleric drops Confusion and the wizard drops a 4th level fireball. Mr. Nasty Bad Guy is having a very bad day. Round 2 - Fighter attacks, Rogue attacks, Ranger attacks twice with hunters mark and collosus slayer and drops Hail of Thorns, just for fun, Knowledge Domain Cleric starts beating on the bad guy, and the wizard drops a 3rd level lightning bolt. Bad guy is dead. Note, this is hardly an optimized group. No Great Weapon Fighting, nothing like that. It's simply that a party, when it doesn't have to hold back, punches so far above its weight class. So, you basically have two choices. Either accept that combat in your 1 encounter/day campaign is going to be pretty easy or, adjust to the game and start adding in a few more encounters per day. AFAIC, that's your choices. [/QUOTE]
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