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Last night I dreamt up a campaign setting... help me flesh it out!
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<blockquote data-quote="aco175" data-source="post: 8510862" data-attributes="member: 27385"><p>I can see a technology vs nature slant to the campaign world. There can be a few big cities and several smaller towns and farming areas that are protected and large areas of wilderness or wastelands that the undead roam. There can be druids that work for both sides with one being a nature-first slant that helps the undead mostly be opening paths and making it easy to get to the cities. </p><p></p><p>The no divine magic in cities seems to be opposite of what I expected giving the undead threat. Maybe the kingdom leader is a powerful undead hiding like the emperor in Star Wars not wanting jedi around anymore. Pit the divine against the mechs and somewhere there is friction. There should be a place where divine is welcomed even if it is in the neighboring kingdom.</p><p></p><p>There should be some sort of underground resistance to the big forces. Maybe this is where adventurers come around in the smaller towns and frontier areas. There could be some less resistance to divine with overlap with druids helping grow crops and maybe a cleric healing the mayor's kid. </p><p></p><p>Somehow I was getting this idea reading the other's responses.</p><p></p><p>[ATTACH=full]149810[/ATTACH]</p></blockquote><p></p>
[QUOTE="aco175, post: 8510862, member: 27385"] I can see a technology vs nature slant to the campaign world. There can be a few big cities and several smaller towns and farming areas that are protected and large areas of wilderness or wastelands that the undead roam. There can be druids that work for both sides with one being a nature-first slant that helps the undead mostly be opening paths and making it easy to get to the cities. The no divine magic in cities seems to be opposite of what I expected giving the undead threat. Maybe the kingdom leader is a powerful undead hiding like the emperor in Star Wars not wanting jedi around anymore. Pit the divine against the mechs and somewhere there is friction. There should be a place where divine is welcomed even if it is in the neighboring kingdom. There should be some sort of underground resistance to the big forces. Maybe this is where adventurers come around in the smaller towns and frontier areas. There could be some less resistance to divine with overlap with druids helping grow crops and maybe a cleric healing the mayor's kid. Somehow I was getting this idea reading the other's responses. [ATTACH type="full" width="388px"]149810[/ATTACH] [/QUOTE]
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Last night I dreamt up a campaign setting... help me flesh it out!
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