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<blockquote data-quote="Flamestrike" data-source="post: 8023567" data-attributes="member: 6788736"><p>The first game was bleak as well. It basically spends the whole game building a relationship between you (as Joel; a bitter survivor who lost his daughter 20 years earlier) and Ellie, as a surrogate daughter.</p><p></p><p>It promises hope of his redemption and hope for a cure for the zombie epidemic the whole way through and then suddenly [SPOILER]at the end it has you making a terrible choice to protect Ellie by murdering a hospital full of people and dooming the world to the zombie apocalypse by denying them a cure.[/SPOILER]</p><p></p><p>I mean it was bleak.</p><p></p><p>But they absolutely nailed that landing. The slow burn to the grim conclusion. The way they left it in the hands of the player to mull over the ethics and morality of that terrible decision. It was amazing.</p><p></p><p>The characterisation was on point too, and not just the main characters; also the supporting NPCs.</p><p></p><p>I'm serious when I say it was the best game I think I've ever played. Definately in my top 3. No other game (and indeed no other media) had had me introspective and reflective of it after absorbing it like that game. It haunted me for a long time afterwards.</p><p></p><p>I'm glad it wasn't spoiled for me before hand - I came in blind and came out the other end blown away.</p><p></p><p>It highlighted just what the medium of computer games can do. Unlike a movie where you watch it, you're actively involved in the action. You're not questioning a characters actions as they unfold in front of you on a acreen, you're questioning those actions as you control them participating in them.</p><p></p><p>It features on nearly every best games of all times lists for a reason man.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8023567, member: 6788736"] The first game was bleak as well. It basically spends the whole game building a relationship between you (as Joel; a bitter survivor who lost his daughter 20 years earlier) and Ellie, as a surrogate daughter. It promises hope of his redemption and hope for a cure for the zombie epidemic the whole way through and then suddenly [SPOILER]at the end it has you making a terrible choice to protect Ellie by murdering a hospital full of people and dooming the world to the zombie apocalypse by denying them a cure.[/SPOILER] I mean it was bleak. But they absolutely nailed that landing. The slow burn to the grim conclusion. The way they left it in the hands of the player to mull over the ethics and morality of that terrible decision. It was amazing. The characterisation was on point too, and not just the main characters; also the supporting NPCs. I'm serious when I say it was the best game I think I've ever played. Definately in my top 3. No other game (and indeed no other media) had had me introspective and reflective of it after absorbing it like that game. It haunted me for a long time afterwards. I'm glad it wasn't spoiled for me before hand - I came in blind and came out the other end blown away. It highlighted just what the medium of computer games can do. Unlike a movie where you watch it, you're actively involved in the action. You're not questioning a characters actions as they unfold in front of you on a acreen, you're questioning those actions as you control them participating in them. It features on nearly every best games of all times lists for a reason man. [/QUOTE]
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