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<blockquote data-quote="MoonSong" data-source="post: 8024804" data-attributes="member: 6689464"><p>[USER=6788736]@Flamestrike[/USER] I'm not really invested into the game, so I don't have an opinion myself, but I can tell the following things as an observer that add up to the observed backlash (rather than hate? hate is such a strong word...). </p><p></p><p>Naughty Dog wasn't in the public's best graces.- News of developers abusing crunch time have been pilling up for at least a year, and in the last couple of months Naughty Dog became infamous for being particularly awful to their staff. This took away a lot of good-will that they would otherwise have.</p><p></p><p>Fans were blind to Joel's defects.- Regardless of the character being objectively an awful and selfish human being, a substantial portion of the fan base was heavily invested in Joel as a character. They wanted a continuation of his story, not another character's. So there was a misalignment of the expectations of this group of fans and the goals of the developers. </p><p></p><p>Sony acted like a greedy cartoon villain.- There was a leak in the leading weeks to the launch was very damning to the situation. The content of the leak didn't sit well with some fans and many decided to cancel their preorders. Sony refused these cancellations, and they went after a lot of people reporting on the leaks and this triggered the Streisand effect. And the way they went about it -by firing fraudulent DMCA takedowns- soured the launch. </p><p></p><p>And then they had to launch it on Father's Day Weekend.- You know, we are talking about a -misguidedly or otherwise- beloved father figure in fiction that is unceremoniously murdered in front of his child. This is extremely shocking and distressing on a good day. It gets way worse in Father's Day. I know not everybody had a good father, but if you got even a half decent dad, you love him, and find this timing in poor taste. (Also I think a good deal of this game's players are fathers themselves so they feel directly insulted by this)</p><p></p><p>This is about the worst of the times to launch this one game.- Unlike 2014, right now we are in the middle of very bleak times. Maybe the gaming community deserves the message of the game, but it is the last thing it needs right now. It is in times of crisis, chaos and epidemic when people turn to fiction and entertainment for comfort, and reassurance. People want feel-good games and this game is very very much the opposite of a feel-good game. I haven't played it -nor plan to, I don't own a PS4-, but I have seen some playthroughs and this thing is very very disturbing and very graphical and brutal with the death animations. </p><p></p><p>The game lacks catharsis factor.- I've seen players hating going through the game, getting angry over Joel's death and then being forced to play as his killer. They only made it to the end with the hope of seeing retribution as a way to let go of that built up anger. Then they are denied the chance of retribution, and without an outlet to discharge that anger and frustration, they turned it towards the game itself. </p><p></p><p>So this all combines into pretty intense backlash.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 8024804, member: 6689464"] [USER=6788736]@Flamestrike[/USER] I'm not really invested into the game, so I don't have an opinion myself, but I can tell the following things as an observer that add up to the observed backlash (rather than hate? hate is such a strong word...). Naughty Dog wasn't in the public's best graces.- News of developers abusing crunch time have been pilling up for at least a year, and in the last couple of months Naughty Dog became infamous for being particularly awful to their staff. This took away a lot of good-will that they would otherwise have. Fans were blind to Joel's defects.- Regardless of the character being objectively an awful and selfish human being, a substantial portion of the fan base was heavily invested in Joel as a character. They wanted a continuation of his story, not another character's. So there was a misalignment of the expectations of this group of fans and the goals of the developers. Sony acted like a greedy cartoon villain.- There was a leak in the leading weeks to the launch was very damning to the situation. The content of the leak didn't sit well with some fans and many decided to cancel their preorders. Sony refused these cancellations, and they went after a lot of people reporting on the leaks and this triggered the Streisand effect. And the way they went about it -by firing fraudulent DMCA takedowns- soured the launch. And then they had to launch it on Father's Day Weekend.- You know, we are talking about a -misguidedly or otherwise- beloved father figure in fiction that is unceremoniously murdered in front of his child. This is extremely shocking and distressing on a good day. It gets way worse in Father's Day. I know not everybody had a good father, but if you got even a half decent dad, you love him, and find this timing in poor taste. (Also I think a good deal of this game's players are fathers themselves so they feel directly insulted by this) This is about the worst of the times to launch this one game.- Unlike 2014, right now we are in the middle of very bleak times. Maybe the gaming community deserves the message of the game, but it is the last thing it needs right now. It is in times of crisis, chaos and epidemic when people turn to fiction and entertainment for comfort, and reassurance. People want feel-good games and this game is very very much the opposite of a feel-good game. I haven't played it -nor plan to, I don't own a PS4-, but I have seen some playthroughs and this thing is very very disturbing and very graphical and brutal with the death animations. The game lacks catharsis factor.- I've seen players hating going through the game, getting angry over Joel's death and then being forced to play as his killer. They only made it to the end with the hope of seeing retribution as a way to let go of that built up anger. Then they are denied the chance of retribution, and without an outlet to discharge that anger and frustration, they turned it towards the game itself. So this all combines into pretty intense backlash. [/QUOTE]
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