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<blockquote data-quote="Manbearcat" data-source="post: 8026005" data-attributes="member: 6696971"><p>Ok, so this makes more sense. </p><p></p><p>If this is the lens through which you viewed the first game, then what you have posted makes complete sense. You don't feel like there was a question hanging in the balance for the playerbase of TLoU (meaning you come down so squarely on one side that it is an impossibility for you to fathom or empathize with the alternative). And you feel like a the sort of condemnation of Joel's decision TLoU2, replete with all of the fallout it could possible have wrought (primarily the physical and emotional destruction of Ellie in total and certainly all that she gained from the experience of the 1st game)...was, well, warranted.</p><p></p><p>Ok, through that lens, I understand your position. I couldn't possibly disagree with it more sternly and I wonder how you felt the initial game was remotely thematically compelling (if you indeed did?). But I understand.</p><p></p><p>What I don't understand is why you seem to be standing firm on "this game (with "violence begets violence ad infinitum" as its guiding ethos) isn't a complete condemnation of Joel's decision.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8026005, member: 6696971"] Ok, so this makes more sense. If this is the lens through which you viewed the first game, then what you have posted makes complete sense. You don't feel like there was a question hanging in the balance for the playerbase of TLoU (meaning you come down so squarely on one side that it is an impossibility for you to fathom or empathize with the alternative). And you feel like a the sort of condemnation of Joel's decision TLoU2, replete with all of the fallout it could possible have wrought (primarily the physical and emotional destruction of Ellie in total and certainly all that she gained from the experience of the 1st game)...was, well, warranted. Ok, through that lens, I understand your position. I couldn't possibly disagree with it more sternly and I wonder how you felt the initial game was remotely thematically compelling (if you indeed did?). But I understand. What I don't understand is why you seem to be standing firm on "this game (with "violence begets violence ad infinitum" as its guiding ethos) isn't a complete condemnation of Joel's decision. [/QUOTE]
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