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<blockquote data-quote="Imaculata" data-source="post: 8026753" data-attributes="member: 6801286"><p>I think as soon as someone starts comparing the story of The Last of Us 2 to big Hollywood movies, the likes of Quentin Tarantino, they're done. You can no longer take them serious. Some people even went as far as to compare the game to <u>Schindler's List</u>! Comparing a simple post apocalyptic zombie stealth game with a historical movie about WWII directed by one of the best directors of our time. Fortunately that was then massively mocked online, and rightly so. The dialogue of the game is good, the voice acting is good... but the story does not even come close to that of a big Hollywood movie. Certainly not a Tarantino movie, or Schindler's List! Honestly, I don't even think it is a good story to begin with:</p><p></p><p>Joel is beaten to death by Abby through a random meet up and Ellie then wants revenge. Then we play as Abby for a painfully long time and the game tries really hard to make you like her and feel guilty about killing her friends and her dog. Then the game moves towards a predictable ending where Ellie inevitably abandons her quest for revenge and lives happily ever after with Dina... and then there is an extra last act, where Ellie goes on a quest for revenge <u>yet again</u>, only to let Abby go.... <u>again</u>.</p><p></p><p>That is not a good story. That is poor writing, and poor pacing. Plus several of the established characters from the first game act in ways that do not seem in line with how they were presented in the original game. The game is mean spirited and unpleasant, with an unfulfilling ending and not much interesting to say other than "violence is bad"; a message kind of lost in all the neck-shanking and horrid death gurgles of the hundreds of people you slaughter.</p><p></p><p>I get why some fans are mad that Joel was killed. Its not just the fact that they killed off a beloved character, but how they did it, and how they try to manipulate your emotions about it to get you onboard with Ellie's quest for revenge. And with Joel gone, the game finds itself running painfully low on likeable characters. I disliked every character in this game.</p><p></p><p>For an alternate analysis of the game, check Jim Sterling's excellent video. He does a pretty good job:</p><p></p><p>[MEDIA=youtube]NJwYO0TZpdY[/MEDIA]</p><p></p><p>Now, I'm not saying it is a bad game. But it does not deserve as much praise as the developers (and many fans) seem to think it does. I get that the violence is not for me, that is just my personal taste. But on an objective level, the story is just bare bones. There's hardly any story there. And the gameplay I also find lacking. The bugs are undeniable and full on display. And the gameplay feels repetitive and outstays its welcome. By the time I reached the last act, I wanted it to be over, and there were at least a few more hours of neck-shanking people and torture porn.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 8026753, member: 6801286"] I think as soon as someone starts comparing the story of The Last of Us 2 to big Hollywood movies, the likes of Quentin Tarantino, they're done. You can no longer take them serious. Some people even went as far as to compare the game to [U]Schindler's List[/U]! Comparing a simple post apocalyptic zombie stealth game with a historical movie about WWII directed by one of the best directors of our time. Fortunately that was then massively mocked online, and rightly so. The dialogue of the game is good, the voice acting is good... but the story does not even come close to that of a big Hollywood movie. Certainly not a Tarantino movie, or Schindler's List! Honestly, I don't even think it is a good story to begin with: Joel is beaten to death by Abby through a random meet up and Ellie then wants revenge. Then we play as Abby for a painfully long time and the game tries really hard to make you like her and feel guilty about killing her friends and her dog. Then the game moves towards a predictable ending where Ellie inevitably abandons her quest for revenge and lives happily ever after with Dina... and then there is an extra last act, where Ellie goes on a quest for revenge [U]yet again[/U], only to let Abby go.... [U]again[/U]. That is not a good story. That is poor writing, and poor pacing. Plus several of the established characters from the first game act in ways that do not seem in line with how they were presented in the original game. The game is mean spirited and unpleasant, with an unfulfilling ending and not much interesting to say other than "violence is bad"; a message kind of lost in all the neck-shanking and horrid death gurgles of the hundreds of people you slaughter. I get why some fans are mad that Joel was killed. Its not just the fact that they killed off a beloved character, but how they did it, and how they try to manipulate your emotions about it to get you onboard with Ellie's quest for revenge. And with Joel gone, the game finds itself running painfully low on likeable characters. I disliked every character in this game. For an alternate analysis of the game, check Jim Sterling's excellent video. He does a pretty good job: [MEDIA=youtube]NJwYO0TZpdY[/MEDIA] Now, I'm not saying it is a bad game. But it does not deserve as much praise as the developers (and many fans) seem to think it does. I get that the violence is not for me, that is just my personal taste. But on an objective level, the story is just bare bones. There's hardly any story there. And the gameplay I also find lacking. The bugs are undeniable and full on display. And the gameplay feels repetitive and outstays its welcome. By the time I reached the last act, I wanted it to be over, and there were at least a few more hours of neck-shanking people and torture porn. [/QUOTE]
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