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<blockquote data-quote="Imaculata" data-source="post: 8032022" data-attributes="member: 6801286"><p>No. The scene was directed and written specifically to cast Abby as a villain. This is done by deliberately not having the characters share their motivations with Ellie (and the player), brutally killing Joel in front of Ellie (and the player), zooming in on Ellie's horrified reaction to the murder, and not showing any remorse or sympathy on the part of Abby. That scene is deliberately written so Abby is a villain and Ellie's revenge is justified.</p><p></p><p>It is only in <strong>hindsight</strong> that we learn about Abby's motivations. But in that scene, <strong>she absolutely is the villain</strong>. She is but a hair away from twirling her mustache and tying Joel to the train tracks.</p><p></p><p>So this is the core problem with the game's story: After deliberately making Abby into a villain (which is in my view <strong>without question</strong>), the game spends its entirely trying to redeem Abby, but never quite pulls it off. It succeeds in making Ellie unlikeable, sure, but this only leaves many players with no one to root for.</p><p></p><p>This is is why you are seeing such strong negative reactions to the game's plot.</p><p></p><p></p><p></p><p>This is a bit of a stretch. Even in part 1 it is not guaranteed that Ellie's operation will result in a cure. Lev's choices are her own, and her choices doom several characters. Those deaths are not of Joel's making. One of the most important plot points in The Last of Us part 1, is that it is uncertain if a cure is even possible. Even if Joel had not intervened, it is entirely possible (and likely) that the zombie apocalypse continued. Ellie's operation was a longshot, it always was.</p><p></p><p>Many people seem to forget the nuance that was in the first game.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 8032022, member: 6801286"] No. The scene was directed and written specifically to cast Abby as a villain. This is done by deliberately not having the characters share their motivations with Ellie (and the player), brutally killing Joel in front of Ellie (and the player), zooming in on Ellie's horrified reaction to the murder, and not showing any remorse or sympathy on the part of Abby. That scene is deliberately written so Abby is a villain and Ellie's revenge is justified. It is only in [B]hindsight[/B] that we learn about Abby's motivations. But in that scene, [B]she absolutely is the villain[/B]. She is but a hair away from twirling her mustache and tying Joel to the train tracks. So this is the core problem with the game's story: After deliberately making Abby into a villain (which is in my view [B]without question[/B]), the game spends its entirely trying to redeem Abby, but never quite pulls it off. It succeeds in making Ellie unlikeable, sure, but this only leaves many players with no one to root for. This is is why you are seeing such strong negative reactions to the game's plot. This is a bit of a stretch. Even in part 1 it is not guaranteed that Ellie's operation will result in a cure. Lev's choices are her own, and her choices doom several characters. Those deaths are not of Joel's making. One of the most important plot points in The Last of Us part 1, is that it is uncertain if a cure is even possible. Even if Joel had not intervened, it is entirely possible (and likely) that the zombie apocalypse continued. Ellie's operation was a longshot, it always was. Many people seem to forget the nuance that was in the first game. [/QUOTE]
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