Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Last Stand of the Dorinthians (Chapter 3 - The Imperials)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deuce Traveler" data-source="post: 3303074" data-attributes="member: 34958"><p>Danica spends some time among the dwarves looking for a more feminine outfit. She has little luck, as most of the wide dwarven clothes make her look like an apple. The sorceress does meet a Dorinthian refugee, however, that comes up to her and offers her one of her spare clothes for two gold pieces. The price is steep, but the woman is in need, and Danica finds that she can't refuse. She is pleased by her decision, however, as she finds that the dark blue silk blouse fits her perfectly. From the looks of some of the other men in the camp, it is also shouts female. Afterwards, Danica disappears for a moment to check up on something outside.</p><p></p><p>Danica</p><p>[sblock]</p><p>OOC: Well, because of your 'revelation' dialogue awhile back and this long one now, feel free to give yourself another 50 XP, also. So you didn't miss out afterall. The Imperial crossbow is a light crossbow and radiates magic. Check the OOC thread for details on its stats.</p><p></p><p>Danica finds no trace of Nefius outside or anything else of interest, but a chill wind blows while she looks, causing her to shiver. For some reason, Danica knows Nefius survived and that his mind is also on the Dorinthians. It's as if somehow, he's watching her from far away and when she casts her <em>detect magic</em>spell, for a moment she sees a dark figure huddled around a glass sphere and observing an image of Danica inside the crystal ball. ... but that's just paranoia, right?</p><p>[/sblock]</p><p></p><p>When Silas sees Danica again, he hands her the ring they discovered in the Skum caverns and tells her it will protect her (OOC: <em>ring of protection +1</em>).</p><p></p><p>Ventus stays away from the celebrations, although there aren't many places for him to avoid being seen. Most people don't notice him during the festivities, but the few that do make him feel uncomfortable indeed. Since Chalik is stnading guard by his side, he is safe. Still, he resists the unconscious urge to rest his hand on the pommel of his sword.</p><p></p><p>Ventus</p><p>[sblock]</p><p>Good choice with the armor.</p><p>[/sblock]</p><p></p><p>Silas decides to spend much of the evening preparing for the next day, although he doesn't miss out on the last hours of celebration. He is allowed access to the small dwarven wizard's hall, though from the limited resources it is clear that most dwarves avoid this vocation.</p><p></p><p>[sblock]</p><p>My theory on gaining spells for a wizard is that there must be a place for you to learn the spells. Since Dorinth's magic schools are all destroyed and Silas is one of the few surviving spellcasters, this is difficult to say the least, hence I usually drop a lot of scrolls and spellbooks for Silas instead. In this case, though, you are in a dwarven kingdom, so there should be some spellbooks you can copy from. Pick a first level spell and a second level spell from the PHB to add to your spellbook, and don't worry about the rule where you can only copy one spell down a day. These are low level spells, and I always hated that rule anyway.</p><p>[/sblock]</p><p></p><p>Kel and Chalik come out to bid the party good luck, as do several other well-wishers that were able to get up early despite their hangovers. Interestingly enough, King Bermax is not one of them, and you hear that the lord of the mountain was so pleased at the survival of his people that he had a private celebration with five hundred year old dwarven ale, and will likely have one morning that you will not envy.</p><p></p><p>Silas splits some of the winnings amongst the three previous party members of Silas, Danica, and Dartis. It comes out to be 86 gp, 6 sp, and 6 cp each.</p><p></p><p>After making their final arrangements, the party moves to leave. Ventus serves as their guide through the fields to the east, although instead of going northeast towards where the Dorinthians stood against the Imperials, he cuts to the southeast towards some high hills. The journey is uneventful, but not without its own tensions as the ex-Imperial soldier is not allowed to take watch, and is himself observed closely in anxiety. The situation is not helped by Barok's foul mood. He constantly sips at his waterskin, and by the evening the color returns to his face and he seems to be in better spirits.</p><p></p><p>The party reaches the foot of the hills on the morning of the second day, and spends most of the following day climbing up hilltops and back down ravines. As the last minutes of the afternoon tick by, Ventus stops the group in front of a large ring of tall hills that circle, what he says, is the valley where he found the men. </p><p></p><p>It doesn't look like an easy climb. The incline is steep and filled with brambles, and you begin to understand that Ventus' previously rough look may have been less about his treatment by the dwarves and more about his journey. For a moment the wind picks up, and you briefly believe to hear the attractive voice of a woman singing in an unknown language.</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 3303074, member: 34958"] Danica spends some time among the dwarves looking for a more feminine outfit. She has little luck, as most of the wide dwarven clothes make her look like an apple. The sorceress does meet a Dorinthian refugee, however, that comes up to her and offers her one of her spare clothes for two gold pieces. The price is steep, but the woman is in need, and Danica finds that she can't refuse. She is pleased by her decision, however, as she finds that the dark blue silk blouse fits her perfectly. From the looks of some of the other men in the camp, it is also shouts female. Afterwards, Danica disappears for a moment to check up on something outside. Danica [sblock] OOC: Well, because of your 'revelation' dialogue awhile back and this long one now, feel free to give yourself another 50 XP, also. So you didn't miss out afterall. The Imperial crossbow is a light crossbow and radiates magic. Check the OOC thread for details on its stats. Danica finds no trace of Nefius outside or anything else of interest, but a chill wind blows while she looks, causing her to shiver. For some reason, Danica knows Nefius survived and that his mind is also on the Dorinthians. It's as if somehow, he's watching her from far away and when she casts her [i]detect magic[/i]spell, for a moment she sees a dark figure huddled around a glass sphere and observing an image of Danica inside the crystal ball. ... but that's just paranoia, right? [/sblock] When Silas sees Danica again, he hands her the ring they discovered in the Skum caverns and tells her it will protect her (OOC: [i]ring of protection +1[/i]). Ventus stays away from the celebrations, although there aren't many places for him to avoid being seen. Most people don't notice him during the festivities, but the few that do make him feel uncomfortable indeed. Since Chalik is stnading guard by his side, he is safe. Still, he resists the unconscious urge to rest his hand on the pommel of his sword. Ventus [sblock] Good choice with the armor. [/sblock] Silas decides to spend much of the evening preparing for the next day, although he doesn't miss out on the last hours of celebration. He is allowed access to the small dwarven wizard's hall, though from the limited resources it is clear that most dwarves avoid this vocation. [sblock] My theory on gaining spells for a wizard is that there must be a place for you to learn the spells. Since Dorinth's magic schools are all destroyed and Silas is one of the few surviving spellcasters, this is difficult to say the least, hence I usually drop a lot of scrolls and spellbooks for Silas instead. In this case, though, you are in a dwarven kingdom, so there should be some spellbooks you can copy from. Pick a first level spell and a second level spell from the PHB to add to your spellbook, and don't worry about the rule where you can only copy one spell down a day. These are low level spells, and I always hated that rule anyway. [/sblock] Kel and Chalik come out to bid the party good luck, as do several other well-wishers that were able to get up early despite their hangovers. Interestingly enough, King Bermax is not one of them, and you hear that the lord of the mountain was so pleased at the survival of his people that he had a private celebration with five hundred year old dwarven ale, and will likely have one morning that you will not envy. Silas splits some of the winnings amongst the three previous party members of Silas, Danica, and Dartis. It comes out to be 86 gp, 6 sp, and 6 cp each. After making their final arrangements, the party moves to leave. Ventus serves as their guide through the fields to the east, although instead of going northeast towards where the Dorinthians stood against the Imperials, he cuts to the southeast towards some high hills. The journey is uneventful, but not without its own tensions as the ex-Imperial soldier is not allowed to take watch, and is himself observed closely in anxiety. The situation is not helped by Barok's foul mood. He constantly sips at his waterskin, and by the evening the color returns to his face and he seems to be in better spirits. The party reaches the foot of the hills on the morning of the second day, and spends most of the following day climbing up hilltops and back down ravines. As the last minutes of the afternoon tick by, Ventus stops the group in front of a large ring of tall hills that circle, what he says, is the valley where he found the men. It doesn't look like an easy climb. The incline is steep and filled with brambles, and you begin to understand that Ventus' previously rough look may have been less about his treatment by the dwarves and more about his journey. For a moment the wind picks up, and you briefly believe to hear the attractive voice of a woman singing in an unknown language. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Last Stand of the Dorinthians (Chapter 3 - The Imperials)
Top