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Last Stand of the Dorinthians (Chapter 4- The Second Invasion)
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<blockquote data-quote="Nephtys" data-source="post: 3383609" data-attributes="member: 31780"><p><span style="color: SlateGray">"Hey, we're all fools, or else we wouldn't be here. Now, let's show those savages what a pack of brave fools can do.</span></p><p><span style="color: SlateGray">"Let's divide your kobolds into two groups, those who have skills in stealth and those who don't. Divide the stealthy group into several groups of three, arm them with the gear they need to set their fires and have them spread out in a ring in the woods around the camp. When they hear the war-cry 'Dul Keyar' from the side of the camp facing the town they should then advance and set fire to the wagons and tents in the rear and to the sides. Then they should retreat and hide. If they then hear the war cry 'Eroll' they should advance again, evade any groups of orcs that may have been sent out to hunt them down, and attack the rear of the camp with hit and run tactics, advancing stealthily and setting new fires until they face serious opposition. Tell them to run if they face bad odds, but to exploit any weakness and confusion to cause maximum damage. If they find any women and children they should use them as hostages, but if that's not possible it's better to kill them than to leave them behind."</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">"The second group should be held in reserve at this position. If the orcs weaken their defenses to the front in reaction to the threat to their rear this group, under your leadership and with my aid, will then launch a fullscale attack on this sector. If our attack is successful we will press it, and call in the first group to attack again. If our attack encounters impossible odds we will retreat, setting fire to the camp as we go, and scatter into the woods."</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">"It's risky, but even the success of the first part of the plan may be enough to demoralise our enemies and weaken their attack on the town. A complete success will get us both glory and riches (it damn well better), and perhaps some noble titles as well. Either way, your people and mine will have bound their futures together, and the trade will flow as thick as the orcish blood on our blades."</span></p><p><span style="color: SlateGray"></span></p><p><span style="color: SlateGray">"Are you with me?"</span></p><p><span style="color: SlateGray"></span></p><p></p><p>ooc:</p><p>How many defenders appears to be guarding the camp? Do the woods give cover to the groups of arsonist kobolds? Is the position we're in now hidden enough to hide a large group of kobolds? If not, is there a nearby position that is?</p><p></p><p>ooc: I've been planning to buy some healing potions ever since the battle with the Ogre, but never got around to putting it in writing. Has Barok managed to find some potions on the bodies of the slain orcs?</p></blockquote><p></p>
[QUOTE="Nephtys, post: 3383609, member: 31780"] [COLOR=SlateGray]"Hey, we're all fools, or else we wouldn't be here. Now, let's show those savages what a pack of brave fools can do. "Let's divide your kobolds into two groups, those who have skills in stealth and those who don't. Divide the stealthy group into several groups of three, arm them with the gear they need to set their fires and have them spread out in a ring in the woods around the camp. When they hear the war-cry 'Dul Keyar' from the side of the camp facing the town they should then advance and set fire to the wagons and tents in the rear and to the sides. Then they should retreat and hide. If they then hear the war cry 'Eroll' they should advance again, evade any groups of orcs that may have been sent out to hunt them down, and attack the rear of the camp with hit and run tactics, advancing stealthily and setting new fires until they face serious opposition. Tell them to run if they face bad odds, but to exploit any weakness and confusion to cause maximum damage. If they find any women and children they should use them as hostages, but if that's not possible it's better to kill them than to leave them behind." "The second group should be held in reserve at this position. If the orcs weaken their defenses to the front in reaction to the threat to their rear this group, under your leadership and with my aid, will then launch a fullscale attack on this sector. If our attack is successful we will press it, and call in the first group to attack again. If our attack encounters impossible odds we will retreat, setting fire to the camp as we go, and scatter into the woods." "It's risky, but even the success of the first part of the plan may be enough to demoralise our enemies and weaken their attack on the town. A complete success will get us both glory and riches (it damn well better), and perhaps some noble titles as well. Either way, your people and mine will have bound their futures together, and the trade will flow as thick as the orcish blood on our blades." "Are you with me?" [/COLOR] ooc: How many defenders appears to be guarding the camp? Do the woods give cover to the groups of arsonist kobolds? Is the position we're in now hidden enough to hide a large group of kobolds? If not, is there a nearby position that is? ooc: I've been planning to buy some healing potions ever since the battle with the Ogre, but never got around to putting it in writing. Has Barok managed to find some potions on the bodies of the slain orcs? [/QUOTE]
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