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Last Stand of the Dorinthians (Final Chapter)
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<blockquote data-quote="Deuce Traveler" data-source="post: 4207850" data-attributes="member: 34958"><p>The two heroes find themselves as rescuers once more, this time two travelling and destitute women who were snatched off of a road by a bugbear. The creature seemed intent on tormenting them before killing them, but his plans were stopped short by arrows and bolts...</p><p>---</p><p></p><p>The next revealed numbers are two '9s' and a '7'. Dartis moves to the '7'.</p><p></p><p>Dartis and Caramip find themselves in a familiar part of Tallione, where one of the bigger markets is visible. It seems that food is getting scarce, for as the duo appear they see five men attempting to steal into one of the city granaries at this time of night. A dead guard lays slain near the entrance. Dartis orders them to stop and unslings his bow, while Caramip follows suit. He had hoped that the men would flee, but they charge with drawn maces. The duo fell two of the men before the other three engage. Dartis pulls out his blade while Caramip steps behind him. The ensuing combat is bloody, but the heroes survive it yet not without injury <span style="color: red">(-12 hps to Dartis, -6 hps to Caramip)</span>. The men smell odd, and as Dartis checks their clothes he finds the holy symbols of Festios on their bodies and some strange vials of a dark liquid. It seems that the purpose of these men were to poison the grain, not to steal it...</p><p></p><p>---</p><p></p><p>Dartis looks at his wounds, but notices that a '3' is revealed next. He ignores his injuries and moves his piece forward once more.</p><p></p><p>---</p><p></p><p>The Dorinthian town seems empty of people, but it looks like two goblins are tearing up the remnants of the vacant settlement with gleeful abandon. They are about to throw mud and rotted food at a small shrine to Saul when they are left dead and peppered with missiles.</p><p></p><p>---</p><p></p><p>Dartis and Caramip find themselves back to the board once more, but the tokens shown are a '7', '6', and '8' with the '8' up front. The two heroes consider their injuries while staring at the '8'. Caramip is able to bandage up many of the worst cuts and stop some of the bleeding <span style="color: green">(+1 hps to Dartis and Caramip)</span>.</p><p></p><p><span style="color: darkorange">"The disease you fear has been around a long time, and the elves you seek are likely not going to part with the cure. It is the disease that has kept them from being wiped out by the orcs, and from enemies nearly forgotten. Without the disease, the elven kingdom would have ceased to exist."</span></p><p></p><p><span style="color: lightskyblue">"So I take it than that you plan to take the cure from the elves by sword or by trick?"</span></p><p></p><p>OOOOOOOOOOOOOOOO</p><p>OOOOOOOOOOOOOOOO</p><p>OOOOOOOOOOOOOOOO</p><p>OOOOOOOOOOOOOOOO</p><p>OOOOOOOOOOOOOOOO</p><p>OOOOOOOOOOOOOOOO</p><p>OOOOOO8OOOOOOOOO</p><p>OOOOO736OOOOOOOO</p><p>OOOOOA77OOOOOOOO</p><p>OOOOO969OOOOOOOO</p><p>OOOOO858OOOOOOOO</p><p>OOOOO768OOOOOOOO</p><p>OOOOO877OOOOOOOO</p><p>OOOOO768OOOOOOOO</p><p>OOOOO938OOOOOOOO</p><p>OOOOO32BOOOOOOOO</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 4207850, member: 34958"] The two heroes find themselves as rescuers once more, this time two travelling and destitute women who were snatched off of a road by a bugbear. The creature seemed intent on tormenting them before killing them, but his plans were stopped short by arrows and bolts... --- The next revealed numbers are two '9s' and a '7'. Dartis moves to the '7'. Dartis and Caramip find themselves in a familiar part of Tallione, where one of the bigger markets is visible. It seems that food is getting scarce, for as the duo appear they see five men attempting to steal into one of the city granaries at this time of night. A dead guard lays slain near the entrance. Dartis orders them to stop and unslings his bow, while Caramip follows suit. He had hoped that the men would flee, but they charge with drawn maces. The duo fell two of the men before the other three engage. Dartis pulls out his blade while Caramip steps behind him. The ensuing combat is bloody, but the heroes survive it yet not without injury [color=red](-12 hps to Dartis, -6 hps to Caramip)[/color]. The men smell odd, and as Dartis checks their clothes he finds the holy symbols of Festios on their bodies and some strange vials of a dark liquid. It seems that the purpose of these men were to poison the grain, not to steal it... --- Dartis looks at his wounds, but notices that a '3' is revealed next. He ignores his injuries and moves his piece forward once more. --- The Dorinthian town seems empty of people, but it looks like two goblins are tearing up the remnants of the vacant settlement with gleeful abandon. They are about to throw mud and rotted food at a small shrine to Saul when they are left dead and peppered with missiles. --- Dartis and Caramip find themselves back to the board once more, but the tokens shown are a '7', '6', and '8' with the '8' up front. The two heroes consider their injuries while staring at the '8'. Caramip is able to bandage up many of the worst cuts and stop some of the bleeding [color=green](+1 hps to Dartis and Caramip)[/color]. [color=darkorange]"The disease you fear has been around a long time, and the elves you seek are likely not going to part with the cure. It is the disease that has kept them from being wiped out by the orcs, and from enemies nearly forgotten. Without the disease, the elven kingdom would have ceased to exist."[/color] [color=lightskyblue]"So I take it than that you plan to take the cure from the elves by sword or by trick?"[/color] OOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOO OOOOOO8OOOOOOOOO OOOOO736OOOOOOOO OOOOOA77OOOOOOOO OOOOO969OOOOOOOO OOOOO858OOOOOOOO OOOOO768OOOOOOOO OOOOO877OOOOOOOO OOOOO768OOOOOOOO OOOOO938OOOOOOOO OOOOO32BOOOOOOOO [/QUOTE]
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