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General Tabletop Discussion
*Dungeons & Dragons
Last Stand - Revising Death Saves
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<blockquote data-quote="The Grassy Gnoll" data-source="post: 6701643" data-attributes="member: 6788652"><p>Doesn't this really come down, as so many things in ttrpg do, to how it's visualised or communicated?</p><p>DSTs work fine and can be positioned as:</p><p>(Baddie deals the damage reducing PC to 0 or negative hp): "You are sliced by the Dire Squirrel's claws and collapse to the ground"</p><p>(Next round -DST1): "You are in shock and pain, struggling for breath. You cannot get up or concentrate on anything but the pain. Make a DST..."</p><p>(Rolls, passes): "OK, your eyesight blurred, you desperately press down on the wound"</p><p>(3rd round, DST2): (rolls, fails) "The pain is excruciating and you black out for a moment"</p><p>(4th round, DST3): (rolls, fails) "You scream in pain as you come to briefly, you're shocked to see the gash in your side and the blood everywhere. You fight the pain but it is overwhelming"</p><p>(5th round, DST4): (rolls, passes) "Clenching your teeth, you shake your head and try to focus - the room is spinning"</p><p>(6th round, DST5): (rolls, fails) "You lurch upright in a desperate attempt to stand. The effort flashes pain across your vision. Stumbling, you pull yourself to your feet, slipping in your own blood. What are your last words?"</p><p>(Alternate 6th round): (rolls, passes) "You lurch upright in a desperate effort. The pain flashes across your eyes but you shake it off and pull yourself to your feet. Your sword is still in your hand and the Dire Squirrel remains upright before you. You have 1 hp. What do you do?"</p><p>It's not the mechanic that fails to deliver drama, it's how it's role played (by the DM).</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 6701643, member: 6788652"] Doesn't this really come down, as so many things in ttrpg do, to how it's visualised or communicated? DSTs work fine and can be positioned as: (Baddie deals the damage reducing PC to 0 or negative hp): "You are sliced by the Dire Squirrel's claws and collapse to the ground" (Next round -DST1): "You are in shock and pain, struggling for breath. You cannot get up or concentrate on anything but the pain. Make a DST..." (Rolls, passes): "OK, your eyesight blurred, you desperately press down on the wound" (3rd round, DST2): (rolls, fails) "The pain is excruciating and you black out for a moment" (4th round, DST3): (rolls, fails) "You scream in pain as you come to briefly, you're shocked to see the gash in your side and the blood everywhere. You fight the pain but it is overwhelming" (5th round, DST4): (rolls, passes) "Clenching your teeth, you shake your head and try to focus - the room is spinning" (6th round, DST5): (rolls, fails) "You lurch upright in a desperate attempt to stand. The effort flashes pain across your vision. Stumbling, you pull yourself to your feet, slipping in your own blood. What are your last words?" (Alternate 6th round): (rolls, passes) "You lurch upright in a desperate effort. The pain flashes across your eyes but you shake it off and pull yourself to your feet. Your sword is still in your hand and the Dire Squirrel remains upright before you. You have 1 hp. What do you do?" It's not the mechanic that fails to deliver drama, it's how it's role played (by the DM). [/QUOTE]
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Last Stand - Revising Death Saves
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