Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Lasting Impacts of the Pandemic on D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Reynard" data-source="post: 8209334" data-attributes="member: 467"><p>I want to spin this out of another thread so it doesn't get lost.</p><p></p><p>What do you think the lasting impacts of the coronavirus pandemic will be on D&D (and gaming in general). We have seen a significant increase in new players. The numbers were already on the rise, thanks to 5E, Critical Role and other pop culture, but the pandemic had lots of people looking for entertainment and D&D delivered. Of course, it mostly delivered online. That isn't to say that people weren't play on VTTs or via Skype/Zoom/Discord/whatever, but it exploded during lockdowns. Lockdown also pushed a lot of fan creation and semi-pro work. You can find pretty much any kind of thing for D&D you want, whether for free, a nominal fee, or for professional prices. Interest drove creativity drove sales drove interest etc... And one more really important thing to note: a whole lot of these new people are young. Their "fantasy" is rooted in Harry Potter and Avatar moreso than Conan or Lord of the Rings. They are also more diverse in almost every category. The shape, tone, aesthetic and feel of D&D is changing because of what they bring to the community.</p><p></p><p>So, all that said, what does D&D look like 2 or 4 or 10 years after Covid? Do we still play primarily online? Is D&D still big? Do the Zoomers follow the Millenials into the game as we GenXers and Boomers die off? How does the marriage of technology and tabletop evolve? What do in-person conventions look like? Do we play D&D in bars again? Does the D&D movie become a blockbuster, spawning an MCU level franchise?</p><p></p><p>SPeculate away!</p></blockquote><p></p>
[QUOTE="Reynard, post: 8209334, member: 467"] I want to spin this out of another thread so it doesn't get lost. What do you think the lasting impacts of the coronavirus pandemic will be on D&D (and gaming in general). We have seen a significant increase in new players. The numbers were already on the rise, thanks to 5E, Critical Role and other pop culture, but the pandemic had lots of people looking for entertainment and D&D delivered. Of course, it mostly delivered online. That isn't to say that people weren't play on VTTs or via Skype/Zoom/Discord/whatever, but it exploded during lockdowns. Lockdown also pushed a lot of fan creation and semi-pro work. You can find pretty much any kind of thing for D&D you want, whether for free, a nominal fee, or for professional prices. Interest drove creativity drove sales drove interest etc... And one more really important thing to note: a whole lot of these new people are young. Their "fantasy" is rooted in Harry Potter and Avatar moreso than Conan or Lord of the Rings. They are also more diverse in almost every category. The shape, tone, aesthetic and feel of D&D is changing because of what they bring to the community. So, all that said, what does D&D look like 2 or 4 or 10 years after Covid? Do we still play primarily online? Is D&D still big? Do the Zoomers follow the Millenials into the game as we GenXers and Boomers die off? How does the marriage of technology and tabletop evolve? What do in-person conventions look like? Do we play D&D in bars again? Does the D&D movie become a blockbuster, spawning an MCU level franchise? SPeculate away! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Lasting Impacts of the Pandemic on D&D
Top