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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Lasting Threat VS Brute Strike
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<blockquote data-quote="Doctor Proctor" data-source="post: 4560039" data-attributes="member: 78547"><p>Exactly. Those saying that <em>Lasting Threat</em> is better are assuming that an encounter long mark is only a bonus. Since you have be adjacent to use the attack, that means that the target will take an OA if they move away or a CCII attack for shifting or attacking an ally. Since this is sort of an "Anti-BBEG" power, that means you just made it very dangerous for that BBEG to get away. Plus, he's going to have a permanent -2 to attack on anyone else, instead of the normal temporary one.</p><p></p><p>Plus, since you can't dismiss the mark, let it lapse, or have someone else override it, that means that you become the BBEG's main target for the rest of the encounter. This can be a big negative if the battle starts going bad. If you get bloodied and your party is low on healing, that BBEG is still going to come after you to finish you off.</p><p></p><p>So yeah, it can be great if the battle is going well...if it's not, then it means that your Fighter is going to get taken down. It's essentially a big gamble. <em>Brute Strike</em>, on the other hand, is a big damage power that doesn't mark for the full encounter. So if the BBEG turns around and nails you with a big attack you can actually pull back and use your second wind and get away for a minute. If you have other Defenders in your party then they can mark him and divert his attention between multiple targets. So <em>Brute Strike</em> can be used as a heavy damage power that still gives you some additional options in the rest of the encounter. <em>Lasting Threat </em>does not.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4560039, member: 78547"] Exactly. Those saying that [I]Lasting Threat[/I] is better are assuming that an encounter long mark is only a bonus. Since you have be adjacent to use the attack, that means that the target will take an OA if they move away or a CCII attack for shifting or attacking an ally. Since this is sort of an "Anti-BBEG" power, that means you just made it very dangerous for that BBEG to get away. Plus, he's going to have a permanent -2 to attack on anyone else, instead of the normal temporary one. Plus, since you can't dismiss the mark, let it lapse, or have someone else override it, that means that you become the BBEG's main target for the rest of the encounter. This can be a big negative if the battle starts going bad. If you get bloodied and your party is low on healing, that BBEG is still going to come after you to finish you off. So yeah, it can be great if the battle is going well...if it's not, then it means that your Fighter is going to get taken down. It's essentially a big gamble. [I]Brute Strike[/I], on the other hand, is a big damage power that doesn't mark for the full encounter. So if the BBEG turns around and nails you with a big attack you can actually pull back and use your second wind and get away for a minute. If you have other Defenders in your party then they can mark him and divert his attention between multiple targets. So [I]Brute Strike[/I] can be used as a heavy damage power that still gives you some additional options in the rest of the encounter. [I]Lasting Threat [/I]does not. [/QUOTE]
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Lasting Threat VS Brute Strike
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