Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Latest COTSQ Session & Strategy Question for DMs Out There (SPOILERS!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Archade" data-source="post: 1120029" data-attributes="member: 7654"><p>A few days ago my PCs made an abortive attempt at hitting the House Morcane level, and after one round of realizing a Forbiddance spell was in place, and there were vampires waiting for them, they ran like hell.</p><p></p><p>Well, last night's session, the Hunter-Killer Team came looking for the hooligans that trashed their home over the last couple of days, and found the party just outside the crypt entrance, hoping to ambush any drow raiding parties. It was ugly.</p><p></p><p>- Susztam created a minor image of a spellguard casting a spell of invisibility, and then turning invisible. The party went nuts looking for the invisible wizard.</p><p></p><p>- the Two quth-maren ran all over the Daggerdale Militia. Yugh.</p><p></p><p>- Zedarr killed the party paladin, and trashed the rest of the militia, taking heavy arrow fire before going down.</p><p></p><p>- Velasta flame struck the paladin, and attempted to slay living on the barbarian, but the barbarian decided that her 'arm filled with bad magic just had to go'.</p><p></p><p>What I found totally dangerous was Susztam. He turned invisible, lined up the party, and cast shadow evocation of a lightning bolt, messing them up. Then he cast improved invisiblity, fly, and ran around hitting the party with hypnotic pattern, enervation, vampire touch, and finally, found the hiding halfling rogue, and cast suggestion: 'you're safe hiding in this dusty, old, abandoned crypt - why don't you take a nap?'. While he was doing this, he had created a persistent image of a keening spirit rising from the body of the dead priestess - wasting a lot of time and ammunition on it. Sadly, hthe rogue rolled a 1 on his Will Save, and got gacked in his sleep. Susztam is one nasty opponent if played with a little strategy.</p><p></p><p>So here's my question; Susztam slit the rogue's throat, and teleported back home with the body and his stuff. The HKT is dead, and he's got his own agenda. Would he wait in his room for the party to come get him? Would he go hunting on his own? Could he use the adventurers to his own advantage? I'm looking for ideas here ...</p></blockquote><p></p>
[QUOTE="Archade, post: 1120029, member: 7654"] A few days ago my PCs made an abortive attempt at hitting the House Morcane level, and after one round of realizing a Forbiddance spell was in place, and there were vampires waiting for them, they ran like hell. Well, last night's session, the Hunter-Killer Team came looking for the hooligans that trashed their home over the last couple of days, and found the party just outside the crypt entrance, hoping to ambush any drow raiding parties. It was ugly. - Susztam created a minor image of a spellguard casting a spell of invisibility, and then turning invisible. The party went nuts looking for the invisible wizard. - the Two quth-maren ran all over the Daggerdale Militia. Yugh. - Zedarr killed the party paladin, and trashed the rest of the militia, taking heavy arrow fire before going down. - Velasta flame struck the paladin, and attempted to slay living on the barbarian, but the barbarian decided that her 'arm filled with bad magic just had to go'. What I found totally dangerous was Susztam. He turned invisible, lined up the party, and cast shadow evocation of a lightning bolt, messing them up. Then he cast improved invisiblity, fly, and ran around hitting the party with hypnotic pattern, enervation, vampire touch, and finally, found the hiding halfling rogue, and cast suggestion: 'you're safe hiding in this dusty, old, abandoned crypt - why don't you take a nap?'. While he was doing this, he had created a persistent image of a keening spirit rising from the body of the dead priestess - wasting a lot of time and ammunition on it. Sadly, hthe rogue rolled a 1 on his Will Save, and got gacked in his sleep. Susztam is one nasty opponent if played with a little strategy. So here's my question; Susztam slit the rogue's throat, and teleported back home with the body and his stuff. The HKT is dead, and he's got his own agenda. Would he wait in his room for the party to come get him? Would he go hunting on his own? Could he use the adventurers to his own advantage? I'm looking for ideas here ... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Latest COTSQ Session & Strategy Question for DMs Out There (SPOILERS!)
Top