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Lava and magic items
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<blockquote data-quote="pukunui" data-source="post: 8985146" data-attributes="member: 54629"><p>I accept the advice not to change my ruling retroactively. I disagree with the idea that taking away magic items is badwrongfun. (I can see how it might be in some cases, but I dispute that it is <em>always </em>so.)</p><p></p><p></p><p>I never actually asked whether or not it was a good idea. I was asking more for advice on <em>how </em>to do it.</p><p></p><p></p><p>Indeed. However, as I have stated on numerous occasions in this thread already, in this specific case, the PCs fell into the center of a lake of lava. The description indicates that the lava brightly illuminates the surrounding area, so there can't be a hard crust on top of it. There are also creatures swimming in it, so again ... no hard crust. The lava is described as being 20 feet deep. The trap teleports PCs 30 feet into the air directly above the center of the widest part of the lake. Halaster has also made it so all magical flight fails to function in the zone directly above the lava. It's <em>meant </em>to be a death trap. But because I didn't want to be <em>that </em>mean, I just had the lava deal max damage instead of saying, "Sorry, your PC is dead. Make a new one."</p><p></p><p>Ever since 5e came out, people have been complaining on these boards about how it's too easy. I agree. The default setting for 5e is easy mode. I don't appreciate being dogpiled on for making my game more challenging, especially since I know my players enjoy it that way.</p><p></p><p>People have also been complaining since day 1 about how there's nothing to spend your money on in 5e. If you lose your equipment because it burned up and have to buy new equipment ... hey, guess what? You finally have something to spend your money on! Yay! But no. You can't take away your players' precious magic items. That's just <em>too </em>mean. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="pukunui, post: 8985146, member: 54629"] I accept the advice not to change my ruling retroactively. I disagree with the idea that taking away magic items is badwrongfun. (I can see how it might be in some cases, but I dispute that it is [I]always [/I]so.) I never actually asked whether or not it was a good idea. I was asking more for advice on [I]how [/I]to do it. Indeed. However, as I have stated on numerous occasions in this thread already, in this specific case, the PCs fell into the center of a lake of lava. The description indicates that the lava brightly illuminates the surrounding area, so there can't be a hard crust on top of it. There are also creatures swimming in it, so again ... no hard crust. The lava is described as being 20 feet deep. The trap teleports PCs 30 feet into the air directly above the center of the widest part of the lake. Halaster has also made it so all magical flight fails to function in the zone directly above the lava. It's [I]meant [/I]to be a death trap. But because I didn't want to be [I]that [/I]mean, I just had the lava deal max damage instead of saying, "Sorry, your PC is dead. Make a new one." Ever since 5e came out, people have been complaining on these boards about how it's too easy. I agree. The default setting for 5e is easy mode. I don't appreciate being dogpiled on for making my game more challenging, especially since I know my players enjoy it that way. People have also been complaining since day 1 about how there's nothing to spend your money on in 5e. If you lose your equipment because it burned up and have to buy new equipment ... hey, guess what? You finally have something to spend your money on! Yay! But no. You can't take away your players' precious magic items. That's just [I]too [/I]mean. :rolleyes: [/QUOTE]
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