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Lava - What is it?
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<blockquote data-quote="Arkhandus" data-source="post: 3456057" data-attributes="member: 13966"><p>Even if you do allow it to work; once someone steps on the 'frozen' surface block of lava, it's probably going to sink in right quick under the extra weight as it's heating up. They may find their feet singed or worse depending on how long they stay on it.</p><p></p><p>James: I meant from a rational standpoint. PWK is a word, not a series of words that need to be invoked. Once you hear enough of that word to recognize it as PWK, there probably isn't time REALISTICALLY to incant the activation phrase for a Cure Light Wounds that hasn't been Quickened to a shorter activation phrase.</p><p></p><p>I'm afraid I wouldn't buy an argument from a player if it centered on a belief that the entirety of <em>absolutely every single D&D spell's</em> incantation was unique, down the first syllable, such that any spell could be recognized the very instant a PC hears the enemy speak the merest beginning of a spell's first syllable. And then counter its effect with another spell of similar casting time, somehow invoking it faster than the enemy finishes his own spell that he had already started first. I'm afraid I would have a much easier time believing that a human being in D&D must hear at least a few syllables, before he or she could be reasonably certain what kind of spell is being invoked.</p><p></p><p>I can understand how a counterspell could be a tad shorter in casting time; it only has to nullify the power being tapped by the other spell, not actually dictate the accumulation and use of that power from some eldritch source. So it can probably be completed with a few altered syllables and the last few syllables just left off. I can also understand how Dispel Magic might be easily used for counterspelling in similar manner, having some shorter version of its incantation that leaves off the syllables dictating a nullification of already-present magical forces.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3456057, member: 13966"] Even if you do allow it to work; once someone steps on the 'frozen' surface block of lava, it's probably going to sink in right quick under the extra weight as it's heating up. They may find their feet singed or worse depending on how long they stay on it. James: I meant from a rational standpoint. PWK is a word, not a series of words that need to be invoked. Once you hear enough of that word to recognize it as PWK, there probably isn't time REALISTICALLY to incant the activation phrase for a Cure Light Wounds that hasn't been Quickened to a shorter activation phrase. I'm afraid I wouldn't buy an argument from a player if it centered on a belief that the entirety of [I]absolutely every single D&D spell's[/I] incantation was unique, down the first syllable, such that any spell could be recognized the very instant a PC hears the enemy speak the merest beginning of a spell's first syllable. And then counter its effect with another spell of similar casting time, somehow invoking it faster than the enemy finishes his own spell that he had already started first. I'm afraid I would have a much easier time believing that a human being in D&D must hear at least a few syllables, before he or she could be reasonably certain what kind of spell is being invoked. I can understand how a counterspell could be a tad shorter in casting time; it only has to nullify the power being tapped by the other spell, not actually dictate the accumulation and use of that power from some eldritch source. So it can probably be completed with a few altered syllables and the last few syllables just left off. I can also understand how Dispel Magic might be easily used for counterspelling in similar manner, having some shorter version of its incantation that leaves off the syllables dictating a nullification of already-present magical forces. [/QUOTE]
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