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*Pathfinder & Starfinder
Law and Chaos gone? Good Riddance!
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<blockquote data-quote="I'm A Banana" data-source="post: 3968930" data-attributes="member: 2067"><p>Aside from the stupidity of syncing up real-world characters with alignment, and your amazing success in Godwining the thread, the idea of "radical neutrality" in a fantasy world is actually a compelling archetype.</p><p></p><p>The idea of a balance of forces is a powerful one, especially in regards to the "ecological" angle that fantasy can take, regarding the origin of all these forces as natural, and essential to the preservation of continued existence. If Good got to ascendant, existence would end just as solidly as if Evil become ascendant, so those who enjoy existence (e.g.: most folks) would fight both sides. </p><p></p><p>The idea that darkness and light are dependent on each other is a solid theme in fantasy of many stripes, and the people that must uphold that balance become heroes in a sense, though not in the typical sense.</p><p></p><p></p><p></p><p>Not much. It's listed along with several other traits. Because alignment isn't a straightjacket, those aren't necessary or sufficient conditions of being Lawful, but they are perhaps examples of it.</p><p></p><p></p><p></p><p>Actually, the problem would be that people try to get something specific out of it, when it is a broad brush. </p><p></p><p></p><p></p><p>Punished how? Why? Changing alignment doesn't hurt your character at all, and any DM who uses it to try to force you to do what he wants isn't being a very good DM, because he's basically trying to ruin your fun.</p><p></p><p></p><p></p><p>DMs trying to punish people is bad. That's independent of any edition or the existence/nonexistence of alignment. Alignment doesn't make a DM punish you, nor does it help him do it. </p><p></p><p>Alignment isn't a problem when properly applied, though they are frequently improperly applied by, for instance, DMs who just want to punish their players.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3968930, member: 2067"] Aside from the stupidity of syncing up real-world characters with alignment, and your amazing success in Godwining the thread, the idea of "radical neutrality" in a fantasy world is actually a compelling archetype. The idea of a balance of forces is a powerful one, especially in regards to the "ecological" angle that fantasy can take, regarding the origin of all these forces as natural, and essential to the preservation of continued existence. If Good got to ascendant, existence would end just as solidly as if Evil become ascendant, so those who enjoy existence (e.g.: most folks) would fight both sides. The idea that darkness and light are dependent on each other is a solid theme in fantasy of many stripes, and the people that must uphold that balance become heroes in a sense, though not in the typical sense. Not much. It's listed along with several other traits. Because alignment isn't a straightjacket, those aren't necessary or sufficient conditions of being Lawful, but they are perhaps examples of it. Actually, the problem would be that people try to get something specific out of it, when it is a broad brush. Punished how? Why? Changing alignment doesn't hurt your character at all, and any DM who uses it to try to force you to do what he wants isn't being a very good DM, because he's basically trying to ruin your fun. DMs trying to punish people is bad. That's independent of any edition or the existence/nonexistence of alignment. Alignment doesn't make a DM punish you, nor does it help him do it. Alignment isn't a problem when properly applied, though they are frequently improperly applied by, for instance, DMs who just want to punish their players. [/QUOTE]
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Law and Chaos gone? Good Riddance!
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