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*Pathfinder & Starfinder
Law and Chaos gone? Good Riddance!
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<blockquote data-quote="bonethug0108" data-source="post: 3968974" data-attributes="member: 58528"><p>You are punished if you are a class that requires being a certain alignment. You don't know you are breaking your code because your definition is different from the dm's. Now the dm has decided that you have not been following your alignment and tells you you can no longer advance in that class and/or lose your powers from it(the ones that are called for).</p><p></p><p>Now here is where you are confusing a bad dm and one who is only following rules. In my example, a dm is supposed to take away your powers. So when he decides to do so, is he being a bad dm? No.</p><p></p><p>Okay, now lets say that you talk it out and resolve the issue. You get your powers back but you can no longer play how you thought it was okay to play because your dm has different definitions of the alignments than you.</p><p></p><p>So now what? Do you play as the dm wishes or ask him to give you leeway? Do you change the way your character has been playing or does your character suddenly change? Do you decide to just play a new character instead because you can't play how you wanted?</p><p></p><p>And I'm not talking about ridiculous stuff. I'm talking about a monk who steals or a paladin that kills baby orcs. These things can be defined so many different ways by anyone.</p><p></p><p>Now you are probably soured on characters with alignment restrictions and decide to steer clear to avoid the headache. So instead of playing the cool barbarian character you had planned, you decide to just play a fighter.</p><p></p><p>This is the problem with alignments in 3e.</p></blockquote><p></p>
[QUOTE="bonethug0108, post: 3968974, member: 58528"] You are punished if you are a class that requires being a certain alignment. You don't know you are breaking your code because your definition is different from the dm's. Now the dm has decided that you have not been following your alignment and tells you you can no longer advance in that class and/or lose your powers from it(the ones that are called for). Now here is where you are confusing a bad dm and one who is only following rules. In my example, a dm is supposed to take away your powers. So when he decides to do so, is he being a bad dm? No. Okay, now lets say that you talk it out and resolve the issue. You get your powers back but you can no longer play how you thought it was okay to play because your dm has different definitions of the alignments than you. So now what? Do you play as the dm wishes or ask him to give you leeway? Do you change the way your character has been playing or does your character suddenly change? Do you decide to just play a new character instead because you can't play how you wanted? And I'm not talking about ridiculous stuff. I'm talking about a monk who steals or a paladin that kills baby orcs. These things can be defined so many different ways by anyone. Now you are probably soured on characters with alignment restrictions and decide to steer clear to avoid the headache. So instead of playing the cool barbarian character you had planned, you decide to just play a fighter. This is the problem with alignments in 3e. [/QUOTE]
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Community
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Law and Chaos gone? Good Riddance!
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