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General Tabletop Discussion
*Pathfinder & Starfinder
Law and Chaos gone? Good Riddance!
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<blockquote data-quote="Najo" data-source="post: 3970228" data-attributes="member: 9959"><p>This is not true. Nearly every political campaign or war has to deal with this issues everytime. Leaders of countries send people into other hostile situations to preserve order or bring about control, ignoring whether it is good or evil. Countless soldiers die in the name of their cause, and the leaders are rarely held responsible for their deaths. If anything, the struggle between good and evil is the one that is a fantasy. Good and evil is largely subjective, aside from a few basic human rights.</p><p></p><p>For example, two countries can coexist. They can have differing value and political systems, and they can be allies. They can both work towards their view of a lawful society and can benefit from each other. Then, if they come into conflict, the opposing side is made to look "bad" and propaganda is used to incite the people into war. The citizens of those countries are still the human beings who before were allies, but now they have something between them that their leaders both want. Very rarely are conflicts about good or evil.</p><p></p><p>We can all agree that "evil" is doing unwarranted harm or abuse onto another being regardless of consquences. This is because each of us deep down values our lives and wants to be treated with a certain degree of respect. We also struggle with imposing those values on others, and some of the times its good (like opposing murder and rape) and sometimes its bad (pushing spiritual or political beliefs onto people). We try to work together, but sometimes we can't, and when that happens some people very quickly label things that oppose them as evil. </p><p></p><p>I wouldn't be so quick to discount law and chaos, they have as much to offer D&D (and the real world) as the ideals of good and evil do.</p></blockquote><p></p>
[QUOTE="Najo, post: 3970228, member: 9959"] This is not true. Nearly every political campaign or war has to deal with this issues everytime. Leaders of countries send people into other hostile situations to preserve order or bring about control, ignoring whether it is good or evil. Countless soldiers die in the name of their cause, and the leaders are rarely held responsible for their deaths. If anything, the struggle between good and evil is the one that is a fantasy. Good and evil is largely subjective, aside from a few basic human rights. For example, two countries can coexist. They can have differing value and political systems, and they can be allies. They can both work towards their view of a lawful society and can benefit from each other. Then, if they come into conflict, the opposing side is made to look "bad" and propaganda is used to incite the people into war. The citizens of those countries are still the human beings who before were allies, but now they have something between them that their leaders both want. Very rarely are conflicts about good or evil. We can all agree that "evil" is doing unwarranted harm or abuse onto another being regardless of consquences. This is because each of us deep down values our lives and wants to be treated with a certain degree of respect. We also struggle with imposing those values on others, and some of the times its good (like opposing murder and rape) and sometimes its bad (pushing spiritual or political beliefs onto people). We try to work together, but sometimes we can't, and when that happens some people very quickly label things that oppose them as evil. I wouldn't be so quick to discount law and chaos, they have as much to offer D&D (and the real world) as the ideals of good and evil do. [/QUOTE]
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Law and Chaos gone? Good Riddance!
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