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Law vs. Chaos - the forgotten conflict
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<blockquote data-quote="Irda Ranger" data-source="post: 3688212" data-attributes="member: 1003"><p>Heh. You're right. Law & Chaos don't get a lot of press.</p><p></p><p></p><p></p><p>The Last of the Renshai (a trilogy) by Mickey Zucker Reichart is good. Amazon doesn't seem to carry it though, so maybe it's out of stock?</p><p></p><p>The Novels of Recluce by L.E. Modessit Jr. are also good. Strictly a law vs. chaos theme. </p><p></p><p>I think LvC doesn't get a lot of coverage though because of moral ambiguity. There's no clear "good guys" and "bad guys." D&D has been characterized as "kill things and take their stuff", and that's not entirely inaccurate. Most people, if they're going to be "killing things" and "taking their stuff" want to know that they're at least doing it for good reasons, or that the things they're killing are "bad." After all, Law and Chaos aren't "bad", they're just different - and killing people just because they're different hasn't been in vogue for centuries now. </p><p></p><p>LvC is also unpopular because no human can be "a pure achetype" the way a Tormite Paladin can always do the "right" thing and a devoted Cyrcist can always do the "bad" thing. There's only a range of acceptable "mixes" of Law and Chaos; a pure expression of Law would be like an Automaton or Ant who never changes what they do (regardless of circumstance), while a pure expression of Chaos would like playing a character who's got ADD, Schizophrenia, and an LCD addiction.</p><p></p><p>You're right though that is should get more play. Campaigns that emphasize some of the problems that Lawful and Chaotic organizations have working together (such as an order of human Paladins and bands of Halfling irregulars), even when facing a common enemy, would keep things interesting.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 3688212, member: 1003"] Heh. You're right. Law & Chaos don't get a lot of press. The Last of the Renshai (a trilogy) by Mickey Zucker Reichart is good. Amazon doesn't seem to carry it though, so maybe it's out of stock? The Novels of Recluce by L.E. Modessit Jr. are also good. Strictly a law vs. chaos theme. I think LvC doesn't get a lot of coverage though because of moral ambiguity. There's no clear "good guys" and "bad guys." D&D has been characterized as "kill things and take their stuff", and that's not entirely inaccurate. Most people, if they're going to be "killing things" and "taking their stuff" want to know that they're at least doing it for good reasons, or that the things they're killing are "bad." After all, Law and Chaos aren't "bad", they're just different - and killing people just because they're different hasn't been in vogue for centuries now. LvC is also unpopular because no human can be "a pure achetype" the way a Tormite Paladin can always do the "right" thing and a devoted Cyrcist can always do the "bad" thing. There's only a range of acceptable "mixes" of Law and Chaos; a pure expression of Law would be like an Automaton or Ant who never changes what they do (regardless of circumstance), while a pure expression of Chaos would like playing a character who's got ADD, Schizophrenia, and an LCD addiction. You're right though that is should get more play. Campaigns that emphasize some of the problems that Lawful and Chaotic organizations have working together (such as an order of human Paladins and bands of Halfling irregulars), even when facing a common enemy, would keep things interesting. [/QUOTE]
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